ChaoyD
MOMMA THERE GOES THAT MAN
ChaoyD

I suppose I don’t know enough about board games to make the connection, but I take your word for it. I think we simply disagree on the magnitude of overlap between the two — which is totally ok since it’s subjective!

Choosing basketball was a bad choice because, in the case of Overwatch (and, to a lesser degree, MOBAs), there exists quite a few parallels to basketball.

idk but WOO, GO HOUSTON OUTLAWS

I’ve noticed it from particular authors. Others cover the matches decently.

I wonder if Blizzard has pushed this as a “Quick Play & Arcade-only” map, could they have included more fun or innovative features? I feel like it’s constrained by the fact that this map will be in competitive and they don’t want to shake things up too much with the inaugural Overwatch League season going on.

I’ll take more Charles Barkleys over more Lebron Jameses for OWL personas, if that makes more sense.

After watching MMO Junkie with my gf, she really wants to play an MMO with me. This might be the perfect balance of casual and length so that we can level up together.

He wants to play up players’ personalities and avoid forcing them to “put up a front” that fans will see through in a heartbeat.

For the reasons I listed above: they’re somewhat local to me (Austin, TX), I like their color scheme (I bought one of their skins for my character in Overwatch), and their logo is A+++.

Same way people pick traditional sports teams: geography, favorite player(s), color scheme, or some combination of the aforementioned or other misc. factors.

No obviously you’re wrong because cynical comments get more stars than practical and informed comments :eye_roll:

You’re right, I didn’t look it up and that’s my fault.

Your projection of my lack of empathy is all your own. If anything, the comments are more of practical advice rather than another “that sucks something has to change” comment that appears every time layoff articles arise.

AMD, HP, Halliburton, IBM, Schlumberger are companies that have laid off thousands of employees. Yours and my experiences are anecdotal, but overall staying at one company for the life of one’s career in engineering isn’t as probable as a lot of new grads and outsiders seem to think it is.

Not really. Just relevant words from someone that is in the gaming industry as a developer.

Unfortunately, not sure how beneficial it’d be to the former employees. Those things take a while. But thanks for correcting me about California labor laws! Noted.

With no severance and without receiving over $5,000 he’d accrued in PTO, he doesn’t know whether he’ll be able to scrounge up January’s rent for his current apartment. He’s considering breaking his lease and moving. He described himself as “scared” and “anxiety-ridden.” Worst of all, he told me, he fears that this

Yep, nailed it. I guess the only point I’m trying to make is that instead of “Bungie team,” it’s more “Bungie/Activision execs/upper management.”

I completely agree that I feel like it should have been solved by now, but let me rebut with the position that because of the publisher/studio size, it is actually more difficult than a smaller/indie studio.

I work in traditional gaming. Our team only recently got a dedicated PM. The chaos surrounding (the lack of) inter-team communication is probably pretty similar or greater than Bungie’s.