CeriCat
Ceri Cat
CeriCat

The CFAA had a two year statute of limitations. I don’t know about any of the successors though.

Actually Paranoia is still around. Mongoose Publishing have the rights and I think Daniel Sprange managed a successful kickstarter to produce a new edition (last was about 2009).

I’m aware of that, a point I made to someone else as well. However Valve have released... 8 games is it since introducing Steam? I believe the cost was at least 2,000 per title so that’s 16,000 that could have paid someone’s wages for at least a few months.

As they’re not the dev/publisher for most titles on the store it’s not their responsibility to submit them, but they do sure keep us from having access if they haven’t been to the ACB or have been RC here for the most part. Another nail in their coffin is that Manhunt, Hotline Miami 2, etc are not available in the

Germany and Australia in particular are the most frequent law issues for Valve. They had to change elements of the HL series to release in Germany, and L4D2 has a “low violence” release in both states. Just a couple of instances, there’s similar restrictions relating to local bans on particular games so items that are

They submit their games to the ACB for classification this is not something you’d waste money on if you were not marketing to Australian consumers.

The ACB could argue otherwise, you don’t submit and pay the cost of getting games rated if you’re not marketing directly to Australians, I can think of better ways to spend thousands of dollars.

“Free market” in effect is something most of the world is familiar with to some degree, anyone familiar with the 19th century business world has seen how abysmal a world without any sort of consumer safeguards is. Would you today buy a loaf of bread knowing it would likely be full of materials hazardous to your health

This is Australia, we already pay for it, frequently titles available to us via Steam may be as much as 4-5 times the price wanted in the US. In a few exceptional cases individual costs have been as much as 10 times the US price in Australia even before factoring in currency exchange as we have to pay in USD.

Actually you couldn’t be more wrong without digging out every international trade agreement and misreading it. When you trade in a particular country you are required to operate in compliance under local laws. This works both ways, there’s specific exceptions but Valve here is in the wrong not the ACCC who as a

One must assume they have policies of some description, but yes Nintendo of America in particular don’t excel at making them available or transparent to the end user. As to Nintendo itself and not one of the subsidiaries I’ve no idea since I don’t deal with them at that level.

Say you bought one of those “games” that quite literally refuse to run for anyone, that constitutes a defective product.

Yes as plenty of people have said, but you can’t just edit and reupload a blacklisted level, you have to recreate it from scratch. And if you’ve ever watched a Minecraft build demo video for instance as a specific example or a lot of streams quite often links are in the description or relevant data such as a level

They still used BLOCKS on the Wii... you tell me?

Actually that’s incorrect. “ignorance is no defence”. The problem here though is the policies are fairly opaque if they’re available at all. Unlike the laws of most countries which are available for you to read (though comprehension might be hard given the language used).

That was my thought too, it’s definitely possible given Nintendo’s past behaviour, it’s honestly one place where Sony have been very good to the community, even a lot of beta tests are allowed to stream or upload video off the share button (watermarked usually) without issue. I keep hoping Nintendo grow up, though

Honestly having dealt with CSRs and even escalated calls to tech support I really don’t get how some companies survive their backbone setup. My mobile phone provider cancelled my data package on the backend and since have claimed consistently to get it reactivated I would need to replace my SIM card... which frankly

Yeah Mario Maker has been one of the few things on the Wii U of interest to me, seriously I count the games of interest on it on one hand, so it’s a bit of a pity Nintendo are the same as they ever were. *sighs*

How does LBP actually handle UGC? I’ve played the series a bit but never headed that way to date.

feedback at xyz dot com > /dev/null/ huh? That’s almost BOFH level crap, even as an independent I value feedback more than that.