BrandeX
BrandeX
BrandeX

Not an HD remake, it was already HD.

Not an HD remake, it was already HD.

Not sure where the jokes end and the lack of product knowledge begins, so I'll just toss a couple things on to here:

Her appeance reminds me of girls from the Phillipines actually.

Let's be clear. She is Japanese. She's a Japanese citizen. She grew up here. She was born here. She's Japanese. Yet, out of politeness or even humility, she explained herself to the Japanese press. After this was out of the way, the rest of her interview progressed fairly normally with questions about how she felt

I used one of these instead, it's practically a normal controller design/shape, and had sturdy analog sticks (which weren't quite a smooth for 3rd person action games however).

You should try Rook's Keep then.

So many controllers, so few actual ports to plug them all in to.

Stand alone expac that makes little sense if you haven't played the main game first, it's a side story.

Beat me too it. PC games "work" on most modern PC's if you play them at "plebe levels". To bump them up to "awesome level" requires a bit more than the output of the average peasant box.

No, it is outright lying.

But then it wouldn't be a clickbait title to get people to look at a mod for: HALO!

#peasant4lyfe

The "plebe" is strong in this one.

ファイナルファンタジー Fainaru Fantajī is pretty long. What do people usually call that?

Remember how, at the end of the first Star Wars movie, Leia Organa is the one giving out medals? She doesn't get one herself. That odd metaphorical distance between her and the other Star Wars heroes is a crucial part of her new comic series.

By the time I got hold of Cowboy Bebop, it was 2001; but my reasons for watching had not changed. I was in it for the overarching plot. But serialized epic, Cowboy Bebop is not. Six episodes in, I felt that I was still waiting for the story to start, and so I dropped it without a second thought—something I very rarely

"Nameko was nice enough to do an English walkthrough"

Last weekend, a special event themed after the Chinese New Year was released for Dota 2. Called "Year Beast," the new mode was so popular, that Dota 2 hit a new record for number of people playing a Steam game at the same time. But the number of players trying to get into the Year Beast proved to be one of the many

Game of War: Age of Fire is not a game for me. It's not a game for any traditional gamer—anyone that's experienced the glory of Civilization could never be contented with such a pale, money-hungry imitator, even with a massive global community behind it.

So where's the appeal? What has kept Game of War: Fire Age consistently ranked as high as number two (right below Clash of Clans) in the iPhone's "Top Grossing" list since its 2013 iOS debut?