Bitcoon
Bitcoon
Bitcoon

I think it was because he was playing mostly League at the time, and I’m not into LoL so I don’t get a lot out of those videos. He still plays a lot, but he tends to be pretty entertaining.

Oh damn, I remember this guy. No clue why I’m not watching him, but thanks for re-introducing me to Dunkey’s amazingness.

Well as a Kotaku reader I can put it this way: if I can’t trust them as a source of gaming news and information, they lose my readership. I figure that’s the general silent agreement going on here. The more they stretch the truth for clickbait titles and the less they can be trusted as an unbiased source for gaming

If it’s a bad game and they’re giving it positive coverage, that’s on Kotaku, not on Zoe or her game. All she did was make a (arguably bad?) game and potentially take advantage of her relationship. If you really want to see change happen, you need to be focusing on the source - journalistic integrity. Even then,

Mostly because there’s still a lot of bad blood revolving around Zoe Quinn.

Really disappointed that I’m still left waiting for the Duck Hunt amiibo to be announced. I swear, Game and Watch is going to end up coming out before Duck Hunt does at this point.

As someone who has only seen some of SMT, how does FE fit into this picture? I don’t really recognize any characters in the trailer, so fandom to either series won’t draw me in. Looks like this will be more SMT than FE, both in style and gameplay, but when I watch the trailer I don’t see any of the latter series in

The video says it's releasing in 2013 (way to date itself, there~) on PC and Xbox 360. Apparently now it's coming out on neither? :< I could use more Metroidvania in my Steam collection.

Ok, look... in the Souls series, darkness permeates every aspect of the experience. The world(s) you play in feel dead/dying, the theme of brutal desperation thrives throughout all parts of the series, and you really do feel it in every nook and cranny of the games. From your very first encounters, the Souls games

As if I have a choice not to be devoted. Windows is where the programs I use and games I play are. Switching to a different OS would be like cutting a limb off at this point. I'm sure I could still do what I do on, say, a mac, but I'd have to learn my way around a wholly new OS. The switch from 7 to 8 took the course

Funny how you don't think Windows 8.1 meets someone's needs. Who exactly are you envisioning here? What limitations of 8.1 are going to stop anyone from being as productive on there as they are on 7?

My issue building my first PC was that I didn't know how to turn the damn thing on. I thought that just switching on the PSU when it's all plugged in would be enough... and I spent like 3 hours trying to figure out what could be wrong. I was building outside the case at first just to make sure it worked, and as far as

One thing I forgot to mention, I think the demo limits you to 30 minutes or so on the quest. I don't know if it's mentioned anywhere, but in the full game you usually get 50 minutes to finish a quest. I think it's rather unfair that they made the time limit harsher in the demo (as you're only likely to end up taking

The combat in MH is much like that of Dark Souls. Your animations are all pretty slow and deliberate, so it can be hard to learn at first. The game purposely limits what actions you can take at any given time, for instance locking you into a combo with dual blades if you're spamming attack buttons. Combat is meant to

Like how MH3U came to Wii U not all that long ago? And how its predecessor, MH Tri, was Wii-exclusive?

I believe this will have that option, and that having that option is almost sort of the main conceit of the controller. You have a lot of choices for how to use this, which buttons are to be used for what, etc, and they'll be making official controller profiles for bigger games, as well as crowd-sourcing people's

Yup. Achievements like that are milestones. They're not interesting things to do within the game, they ARE the game. They're impossible to not get, so there's really nothing special about them.

The noses and lips in her style just really aren't working for me. They're too big, too puffy, and in some cases the characters end up looking like wide-eyed children and in others (like this one) they end up looking like... well, I mean this face would be perfect if the character was meant to be an oldschool cackling

It's going to be interesting how they tackle... you know... having stuff to DO in this world while still trying to keep it grounded in reality. You can't exactly have fun with disease, famine and blight, can you? Would an NPC in a starving village ask you to go gather 10 potatoes for a modest reward in gold? Would

"Well, except for people with a VPN and ad-block like me, who love mocking, riffing, and reminding Kotaku and all it's loyal readers how stupid they are, after laughing at every one of the dozens of reasons they give me every day. :)"