Bitcoon
Bitcoon
Bitcoon

One thing I forgot to mention, I think the demo limits you to 30 minutes or so on the quest. I don't know if it's mentioned anywhere, but in the full game you usually get 50 minutes to finish a quest. I think it's rather unfair that they made the time limit harsher in the demo (as you're only likely to end up taking

The combat in MH is much like that of Dark Souls. Your animations are all pretty slow and deliberate, so it can be hard to learn at first. The game purposely limits what actions you can take at any given time, for instance locking you into a combo with dual blades if you're spamming attack buttons. Combat is meant to

Like how MH3U came to Wii U not all that long ago? And how its predecessor, MH Tri, was Wii-exclusive?

I believe this will have that option, and that having that option is almost sort of the main conceit of the controller. You have a lot of choices for how to use this, which buttons are to be used for what, etc, and they'll be making official controller profiles for bigger games, as well as crowd-sourcing people's

Yup. Achievements like that are milestones. They're not interesting things to do within the game, they ARE the game. They're impossible to not get, so there's really nothing special about them.

The noses and lips in her style just really aren't working for me. They're too big, too puffy, and in some cases the characters end up looking like wide-eyed children and in others (like this one) they end up looking like... well, I mean this face would be perfect if the character was meant to be an oldschool cackling

It's going to be interesting how they tackle... you know... having stuff to DO in this world while still trying to keep it grounded in reality. You can't exactly have fun with disease, famine and blight, can you? Would an NPC in a starving village ask you to go gather 10 potatoes for a modest reward in gold? Would

"Well, except for people with a VPN and ad-block like me, who love mocking, riffing, and reminding Kotaku and all it's loyal readers how stupid they are, after laughing at every one of the dozens of reasons they give me every day. :)"

I haven't played Hyrule Warriors as much as I'd like to, but it's pretty much the best version of the Warriors series I've seen, and the perfect one for me. I also can't wait to get to play Puzzle and Dragons like it's a real game made by actual game designers rather than money-hungry psychologists.

I always find it interesting when someone's correcting someone else and they manage to get the word they're paying slightly less attention to wrong in their correction. Havoc is the correct spelling. Havok is just a popular misspelling used for a billion different things including a physics engine.

Make the Vita also a fully-functional phone and I'll buy the crap out of it. Hell, make something like the PSP Go with full phone functionality (and some more modern specs of course) and you'll have my money. The Xperia Play was such a massive letdown specs-wise and compatibility-wise, like they made some beginning of

Well, then as a non-Republican I can tell you this game has my vote.

I would have agreed with you on my first playthrough, pumping everything into strength and going ham with a U. Greatsword. The archers were hard, but I could at least hit them hard enough to get a reaction, and keep them from destroying me. But in my current playthrough I was completely stopped at this brick wall of a

I'm going for Lagombi and Zantros armor next. That shark has some sexy armor~

I haven't played this game, but... based on what I know about general MMO dungeon stuff, why was this guy able to just swap around to different characters (even crazier, different ACCOUNTS) mid-run? How can he just pick up right where he left off like that? I would think he'd have to go through it all again just to

My favorite and rarest one:

I haven't gotten far enough to see the recruitable ones, but I assume they'll tell you about it once you get there. The black+white cats like to attack you and steal your stuff, and you can get various goodies off them (and pawprint stamps, which are used for fun weapons) if you beat them up, and the white ones... I

Gems and Decorations, which you can forge later on, add or remove points from the skill tree. So you can de-activate a negative effect, or boost a nearly-active one over the threshold. Top tip: the Tetsucabara armour set gives you extra health, so that's a good one to go for early on.

Ah. I didn't play the puzzle mode much, as I've played through all the puzzles on all the different versions of the game. It's not so bad when you don't need to move fast, but the game absolutely breaks down in normal gameplay.

I find it depressing how low the bar is set on the app store. This game has something like a 4.5 and you even went so far as to recommend it directly, but having played it now I can confirm it's a lot worse than I thought.