I love role-playing. I've been through Morrowind, Oblivion and Skyrim in the last year alone doing tons of that (replaying each, as I've played them all quite a bit before) and it's still great fun.
I love role-playing. I've been through Morrowind, Oblivion and Skyrim in the last year alone doing tons of that (replaying each, as I've played them all quite a bit before) and it's still great fun.
I wasn't a fan of how Borderlands 2 did it. Even though I got the GOTY Extra Special Best Full Edition, I still see a ton of little DLC things in there which I didn't get. Cool aesthetic stuff I'd like to have but which costs like $2.50... I hate to think you can buy the full game and the 'give me everything' DLC…
I'd jump on the bandwagon of "boo DLC" if Nintendo offered a "fixed" battle mode as DLC. THAT would get the angry-juices going, because if this game is missing anything (well... aside from any sort of options screen to speak of) it's a decent battle mode.
They were doing that back in Mario 64.
That's what I find really neat about Nintendo a lot of the time. AAA developers put a lot of attention into details of their world and narrative. They want to do everything possible to make sure you're never "taken out" of the experience. But oftentimes, that does just as much to cheapen the play as it does to keep…
This is one of the reasons I really love Nintendo. They do stuff like this, which is really technically awesome, and totally unnecessary but really adds something awesome to this experience which you would never notice on its own, and they don't run around flapping their gums about their amazing technical…
Actually, tool-assisted just means that it's using special methods to generate the inputs, and nothing more. Tool-assisted runs can be really interesting, though, because it gives you the power to precisely control every button and stick on the controller in every frame of gameplay, as well as the ability to…
Maybe... Pikachu alternate "outfit"?
I only knew about his Vine account before, but nice to see the slightly longer format videos here.
I love the vibe this game has going for it. Monstrous, alien, but calm and relaxed. Really, not a lot of games out there just invite you to interact with a strange, new world and see what you can find, and this looks like it's exactly that. I tend to prefer 'gameplay' games over 'story' ones but this kind of seems…
I may have not been paying attention to that part. I was rather distracted by that nervous looking infant on-screen.
Babies are annoyingly androgynous, right?
I think the creepiest part is that, in the video, the baby is constantly wearing this vaguely terrified expression. His eyebrows consistently make him look upset, and the rest of his expression keeps bouncing back and forth between terrified/about to cry, and smiling... and the smile seems super fake because he still…
To be fair, when I think "next gen" (or I guess it's current gen now) I think "no games".
Thongs are terrible footwear, second only, perhaps, to crocs.
You're comparing apples to oranges. I've played more great 2D and 3D games than I can count, each with its own distinct way of being great. What could possibly possess you to think that a 3D game, online or not, could ever just simply BE better than a 2D one?
It's not. I still am completely dumbfounded that this absolute piece of garbage is getting so much recognition. This isn't just a shitty clone of a flash game, it's a very poorly made barebones ripoff of a Flash game with mechanics dumbed down as much as it's possible to dumb down and absolutely no sense of coherent…
I always see games being offered at full price as preorders. I can't recall any being put up for a discount.
If it were so simple I would have figured it out ages ago, dude. I've searched this not only on Google, but deep in the various modding forum communities on several occasions and found that there aren't really any resources for importing skinned meshes into Skyrim. I was hoping by posting here, maybe someone who's…
I wish I had a clue how Skyrim modders are getting custom player models into the game like this. I've been searching on and off for YEARS for even the most barebones tutorial on how to get a custom mesh rigged up and imported into the game, and come up with nothing time and time again. Clearly people are doing it…