Bitcoon
Bitcoon
Bitcoon

Nothing psyches me up and gets me in the mood to play a night wizard elf warlock better than chanting RPG with my bros while we pound down beers.

I'm furious right there with you, but I'm also furious at (many of the) people who agree with you.

I've been running a midrange build for 3 years now (GTX 465 and a Phenom X4 3.4 ghz CPU) and done much of both gaming and 3D modeling, and neither has given me much trouble with this rig.

Here's my problem:

I think the review comparison is more important than you give it credit for. Do the owners of the property being reviewed get a cut of the money from reviewers? Is that even fair to ask?

That's sad to hear. I would play it if it were like GW2. Just pay for it and it's yours, that's how it should be. But no, you pay for ostensibly nothing (the right to download the game?), and then you have to pay to have access to it for a temporary time.

You are a strange robot.

Honestly I don't have much interest in designing an MMO, myself. (the budget requirements make such a project totally beyond me anyway) I'd rather make a great single-player 2D action game. It's entirely possible I will do exactly that some time in the near-ish future.

I would think that, as the "smartest" species on the planet, we might also want to be the one that considers the ramifications of harming other creatures. Unless that's totally fine because we're so much "better" than they are.

A revival of 2D with a new Metroid, in beautiful HD with awesome, fluid and crisp visuals, debuting simultaneously on Wii U and 3DS. Full analog aiming enabled with the circle pad/analog sticks, and the ability to switch between beam weapons at any time. (like how Scurge: Hive did it)

It's a sidescrolling MMORPG. Most 2D MMOs are top/down or isometric, but Maplestory was very different, being a sidescroller with platforming and combat.

9000+, you say...

Once you have your coins, may I be so bold as to recommend Out There, Threes, and Monument Valley? The ever-useful Plex is also on sale for just 99 coins right now as well.

This certainly looks unique in some ways, but it's not Maplestory to me. Sure, to me, Maplestory is one hell of a dirty name and it represents some pretty awful and grindy gameplay, but I recognize the things it did well and what kept me playing... the good stuff was almost always tied to the fact that it was a

Yeah, I have to wonder what was going through their heads when they put out a game that's so clearly garbage...

Yup, I remember spending 10 hours at a time to level up once in the forest of golems back in the day, trying to reach 3rd job. I eventually made 120 not long after 4th job came out, and I ended up at 151 Paladin before I quit. By then, they had improved the leveling curve and I was getting 1-2 hour level ups on my

Trickster was alright. I was a little confused by its halfway-furry thing going on with the character classes having animal ears and tails. The game had a number of issues that eventually drove me away from it, but I don't remember what they were.

The combat in Maplestory is entirely skill-driven. Or it was back when I played it. You started out with normal attacks (there's a normal attack button which is promptly never used once you get your first attack skill) and instead of being a set of combo attacks or anything interesting, it's the same swing, randomized

Not a fan of the style, but also it just looks like a simplified Terraria which is played online by default. There's a real lack of color and contrast there, based on the trailer, and a lack of feedback to actions which makes everything appear very muddled and confusing. It doesn't appear to be as well-made overall as

I was around for at least a couple major overhauls. I started around the first anniversary and stopped playing some... 5-6 years ago. Back then they had Arans, Evans (the dragon guys? Honestly was quite disappointed they didn't just let us play as the dragon :P) and the hero classes based on the original 5 (well, 4