Benevolence
Benevolence
Benevolence

@Halo_Override: You're perfect for Gawker. No wonder you're starred. :)

What I'm wondering is how the developers feel about the minions in "Despicable Me". If I were Ubisoft I'd be pissed.

@Chadrox: Iran number one. Russia number one. USA? hhhack-thuh!

@Halo_Override: They reviewed 'em separately when they first came out.

@cfive3: Prequel: Penultimate Parable

@TheolaRegulus: Dude, we're totally thesaurus pals. I realized this a minute ago myself (although I guess it's an old old observation). It's like Sierra Mist and Mountain Dew!

Last Story : Final fantasy as Sierra Mist : Mountain Dew.

@Jandau: I dunno, 3rd person is still a big deal. I could list off all the prominent, recent examples, but you probably know about them. I do wish there were more overhead games on the horizon, though (does Diablo 3 count?)

@The_Red_Spectacle: That's friggin' awesome — the mocap and everything. I wanna work for them!

@tetracycloide: It looks like there's a green-faced computer antagonist...

@Darrisbob1: It's glorious, the way they make you feel like you're stumbling through the level, accidentally finding out how to navigate it.

@Billkwando: Yeah, it's all fun and games until you get in the car. Actually, it's when the assault chopper shows up that you really question why you brought the gnome along. I brought him with me on my very first play-through, which made it a lot harder than it needed to be.

@slim934: Persuasion is a sport — that's why. And he's a big trophy to win.

He should carry the garden gnome through Half Life 2: Episode 2, or play a few choice levels of Super Mario Galaxy. He needs to understand the art of LEVEL DESIGN, not to compare the aesthetics or stories of games to other media.

The sequel looks like a real head scratcher, but those two technologies are straight out of Sonic the Hedgehog.