Bazzd
Bazzd
Bazzd

You can disable enemy ships and weapons and jump away with EM armaments. But this game really doesn’t want you using non-lethal weapons. Converting laser weapons to EM drops the damage by about 90% per shot, so you have to fire ten times longer to get them to work.

Fallout 4 came out in 2015 and it was even easier than it was in Fallout 3. Bethesda also publishes Dishonored, a game that can be completed non-violently as well.

But which kind of car were people sold? Look at the ads for this game and it’s about exploration and discovery with no reference to combat at all.

His face popped up in Miles Morales and I physically cringed. It’s like a weird, plastic, dead doll’s face compared to the expressiveness of the original. Like they’re afraid he’s going to look ugly if they give him actual facial expressions.

None of this is particularly new. DBH and Heavy Rain did the same thing with their main characters dying off and leaving behind other main characters to either solve their problems or work around them for an inferior ending. And the Until Dawn company does this all of the time with its main characters, just on a

Raphael’s Wisdom Ability Score has been increased.

I finished the main story for Starfield and realized it’s the feedback loop of XP-->skills-->stuff to play with that got me. Too early and the game is mind-numbingly boring, too late and you run out of XP-->skill/time investment.

I used to say that about the Call of Duty series until they, you know, took a notorious American war crime and blamed it on another country.

The reality is that there’s a lot of people who bought Xbox S’s who are frustrated they don’t have many exclusives and that everyone else is traipsing around in their backyard. So it’s in their best interests regarding relative value to make sure people have less access to their things while expanding their limited

Season 2 of AoS is good for three episodes until they kill off the best characters by Episode 3 and it’s back to just being lukewarm tapioca pudding AoS again.

Except the actor for Ward had no idea he was going to be a villain until he got the script for Turn, Turn, Turn. So this is all metatext. He FEELS like a better character when his narcissistic douchebag Bond archetype with no charisma that everyone wants to sleep with and who talks constant crap about everything is

Kotick has been winning while losing for twenty years. He’s too big to fail and shareholders choose CEOs based on how much they get away with ripping off workers and consumers. That’s the whole business model.

Nintendo and Sony aren’t consumer friendly. They’re also much smaller companies and they actually built their “indie” studios from scratch long before those companies had any market share or had even published their first games.

They’re still shoving them into videogames, so we must stay ever vigilant.

I found it on a playthrough where I never had Astarion travel with me. I think it’s just a “they thought of everything” situation.

Much earlier than that. I stumbled on it accidentally on my second playthrough after ignoring Halsin’s warning not to take the Long Road. It’s late in Chapter 1 but accessible at any time before the point-of-no-return in the Shadow-Cursed Lands. You don’t technically need to solve the puzzle, but there’s a clever one

The thing is, the more she gets away with it, the more people you have in the comments section assuming she never did any of it. Which is how we end up with the media environment and entitlement you expect from narcissists.

Ross may get a dopamine hit for her 15 nanoseconds of attention, but then what? Sure, speak your truth, etc., etc., etc., but have a plan in place for the day after.

You know... I’m starting to think capitalism was a mistake.

Nintendo is a reliable wash-out in home gaming to be honest. Even the Switch is only succeeding because their handheld market is always reliable and they just started pretending that their latest handheld is a home console while not releasing a home console into the market.