PS3 had keyboard support iirc, so it might work there. Only one way to find out.
PS3 had keyboard support iirc, so it might work there. Only one way to find out.
I have a little bit. As long as you have a semi-modern phone it runs fine. Other versions are more enjoyable though imo.
You’re moving goalposts. Your claim was that it is actually incredibly difficult to buy a gun. They countered with “I bought 2 handguns in 20 minutes”. Your response was “BuT YOu DiDN’t kiLL AnYonE!” because they gave a hypothetical that they could have easily.
Hi Heather. Copying and pasting this from a different thread because OP was a douche on it and it could wind up being deleted and shouldn’t get any more responses anyways.
I mean the person is clearly a huge piece of shit, but I did have the same question. I stopped playing my Switch shortly after buying it because the controllers were unbelievably uncomfortable for my average-sized hands.
Ooh too meany to choose from. Vice City is definitely a favorite, although idk how much you can consider it a sequel as none of the games are directly related and it isn’t one of the numbered titles.
I dunno, you still need to execute ACE (in a sense) and use glitches to get to this. It isn’t like entering the level select code in the original Sonic game.
I'd say make it a separate category. Debug% seems like a good name. Or make this the new Any% and old runs are now Any% No Debug.
Dumb idea, but pretty nice looking color scheme. Like Monopoly got a "dark" theme.
Stay tuned for upcoming 2 sentence posts from Katherine Krueger including:
I really hope they stay true to the character and make so he has absolutely zero emotion or vocal response when getting hit or someone performs a Fatality on him. Terminators don't grunt or yell or scream after all.
Nope they still do print stuff. Typically they do an issue focusing on a new game with exclusive info in the magazine and on the website. A lot of the other information on the magazine appears on the website as soon as the digital magazine is out.
From what I have seen (never played because of many of the reasons you mentioned), it is also about tediously whittling down a massive health bar with weak weapons to get new parts to make new weapons that are slightly stronger so you can tediously whittle down an even bigger health bar, repeating endlessly.
That was my entire point. Look at *all* the stupid bullshit and mistakes/bad design decisions that seem obvious to you or me for different games.
I feel like you are setting expectations a bit too high here. I can give you a few examples of how this may have occurred from personal experience:
Screw that, I've watched The Godfather Parts 1 and 2 at least once a year since I was like 16, regardless of if I have anyone to watch them with. Plus a bunch of the other great gangster films.
You could try a controller remapping software like Joy2Key to convert controller input into keystrokes and mouse movement.
It is a problem with the way the article is written. The goal is zero presses of the A button, which is the button used to do a standard jump. The author just said without jumping, which is misleading as there are quite a few ways to bounce into the air in SM64 without hitting the actual A button.
That isn’t a jump (A button), that is a slide kick (direction + Z, then B) followed by an in-air somersault (Z or possibly B) to extend his time in air long enough to get on the next platform.
While I generally agree, that isn’t always possible. For small towns and suburbs it can work pretty well. But for large suburbs and cities it becomes a numbers game.