Normally there are 4 levels of testing: unit testing (inline code level), integration testing (class and method calls), functional testing (high level functionality), and regression testing (customer satisfaction testing).
Normally there are 4 levels of testing: unit testing (inline code level), integration testing (class and method calls), functional testing (high level functionality), and regression testing (customer satisfaction testing).
I would baulk at having to carry photo ID around with me to buy food, it seems a little OTT on the "this is for your own good" meter.
Very interesting writing, but that does seem to imply that DICE or EA knowingly didn't put as much effort into QA as they did in testing. The comment toward the end suggest that QA testers know the games won't be ready.
Sounds interesting, and looks awesome! I'm just terribly sad that all the comments are "boo not Skyrim, boo!" I mean, first off it graphically looks better than anything Bethesda will ever put out, not that that's too hard. Secondly, they just said it will have a real world setting. Last I looked a ton of shooters had…
This looks more like a game engine than an actual game. If you really want this much freedom in your sandbox adventures, there's great choices like Unity, Unreal and CryEngine.
OK, so, I'm not saying these bugs all don't exist. Again, I am not denying their existence. But I wanted to chime in and say I haven't noticed anything besides perhaps random lag spikes which could very well have been my connection.
It's a shame that there is no Robbaz on here
I think his gifs are annoying and to incessantly see them at the top with often nothing of value to add is especially heinous.
Edit: It also prevents anyone trying to make a counterpoint from getting any decent amount of attention.
I don't see why it's a massive pain, if not impossible. I have often put multiple gifs in one post. What's the issue you have?
A: Analogies are an awful way to make a point because they get twisted to easily.
B: They're working on it
C: The scope is in addition to the entire week of 100% exp buff, it's just a nicety they're offering.
The photo had to be low res so that it could maintain a stable 60fps.
Those people should be sentenced to 30 days in an isocube.
It's not just you. PS4 renders the game at a higher resolution, which makes a big difference for elements like flora, and wires/pipes. Anything thin. Also, anything at a distance.
Erm... So, if you can't prove something, you're wrong?
We don't need your academic shit around here. We know it's true, we've tried to explain it to you... I've witnessed it. I've played in dozens of in person tournaments and even more online. Do you want photographic proof with graphs and a thesis?
And David is right,…