AustinGuy2
AustinGuy2
AustinGuy2

"There is NO advantage to the consumer to be always connected"

Again, no clue. I'm not privy to any inside information. We'll find out more closer to and after launch.

Given he literally saved every human being on earth, your final assertion rings COMPLETELY false.

There aren't words to express how much I loved your reply :-)

The impression I have is as long as you log in with your ID, you can do anything you want, roaming your games, even your current progress, at will. Again, much remains to be seen.

You made an assumption ("became obvious") that simply isn't the case.

This is of course a valid issue. I don't currently have data caps on my cable internet, but do on my phone. It'll be interesting to see what the average size of a game is (at launch and over-time), as well as how much data is used by these "always connected, persistent world, cloud-based" games.

Hrm. I wonder. First, you can imagine the Xbox One will have a life time at least as long as the 360. Further, with the switch to basically a PC architecture (and the same switch on the Sony side), that any successor will likely share the same sort of processor and architecture as well. After all, Macs & PCs have

  • It is $100 cheaper, I'm not rich

"Microsoft has fist-f***ed this industry in its short-sighted attempted to garner maximum short-term sales with no regard for long-term business or customers."

Keep in mind that with the Xbox One, while your game is downloading, you can still watch TV, or play another game entirely. It's multi-tasking. When it's done and ready to play, a notification will pop up, and you can instantly switch and start playing. It's not like you have to sit and stare at a "downloading"

That is a reasonable response.

You refuse to read the article and then bitch that what you wanted wasn't in the fragment of what you read? Nice.

Well, the "positive" thing about it is you don't have to swap discs to swap games (enabling their "instant switching" multi-tasking among other things), and you don't have to worry about losing discs, or scratching discs, or losing the key should you install another XB1 down the line and want to re-install. It also

You say that like you think it's a bad thing...

A Question/Option that might help if Microsoft Addressed it:

Honestly, I don't know why this is even open to question. Of course they won't. There's AMPLE precedent for pushing out a patch to remove the 24 hour server check when the servers are taken down. It's almost like people WANT to believe the WORST POSSIBLE THING of Microsoft, like they are DESPERATE for Microsoft to

Yes, it is.

Why on earth people are actually accepting this? Because it's a tiny (for most, insignificant) price to pay for the convenience it buys us.

If you actually have that much of an issue with internet connectivity, then you probably can't afford the console and games anyway.