AureateFlux
AureateFlux
AureateFlux

That is a pretty difficult encounter and I played it a lot to try and figure out different ways to get through it. The only enemy that it seems you absolutely *have* to take down is the heavy gunner, else you'll be dead before you get up the trucks.

Well, not perfectly, but pretty close to it—especially if you're on the hard difficulty that doesn't show the counter timing. Knowing and being able to pull off the more advanced moves like the wall kick is fairly vital, too.

That stairway is there for you to discover the "Hey, it's-a-me!" achievement.

Why does it feel like everyone who's commenting on this article is a shill? Man, call me paranoid, but it seems like everyone's got a bizarre apologist opinion one way or the other. Can't we all just go back to the old days when we could have fistfights over which console was the best?

I think it's fairly telling that I was folding laundry while watching the Microsoft press conference and the laundry was more captivating.

To be fair, their tech demos tend to look like more interesting stories than some of their games. I'd be content with them turning those demos into feature length films, honestly.

In the introduction of the video they said several times that it was a tech demo and not a game. There's only yourself to blame for failing to listen and/or failing to remember that Quantic Dream does as many tech demos as it does games.

That was apparently the complicated past part. :P

Geralt seems a bit more jowly this go around...

And Real Life, except it was implemented more realistically there with Tear-3D technology and a much more realistic time-to-adjust setting.

God, now I'm hungry in all sorts of confusing ways.

My Lydia mysteriously disappeared on me when I got sent to prison. A few months later I decided to use the console to teleport myself to her, and it put me inside the Dwemer ruins under that same city... but there was no body. Apparently she went looking for me in the ruins and... tragedy!

Hope this helps:

And seeing black girls with green lipstick is par for the course, I guess? Well. OK! It makes sense if that's your experience, I guess. XD

Sheva has pretty idealized European features, too.

Ah! Someone else who thought that game had some gorgeous aesthetics going on! As much as people seemed to hate it when it came out, I have to say it stands out as one of the more fun games I've played straight through in almost one sitting.

I always thought she was Asian, but as Evan points out her features are fairly deliberately vague. So she can be whatever the hell we want her to be, or a mixture of everything.

Well, any game with a discrete plot is going to be linear, at least insofar as the game's progression and story are concerned. This is also true of "open world" games, which of course don't progress their stories (and often the character's capabilities) until you play specific set pieces.

I'm only an hour into the game, but I had absolutely no thoughts as to her race until I saw this article. I HAD considered her skin tone insofar as thinking to myself that it was a lovely shade... But somehow that didn't make me think race. I suppose that's a good thing... Or maybe not, since I might have simply…