Aidil42
Aidil42
Aidil42

I love all the designs, especially Kadara port. But Aya’s final game environment is drastically inferior to the concept art. It didn’t capture the architecture and opted for a very simple design and a very poor one. It end up being steel truss and canopies as opposed to the laticed structure over the waterfall, in the

Half Life expansion Opposing Force was the first I ever heard of Gearbox and that game was really good. Brothers in Arms too.

A little off topic..but anyone notice the number of random drunk NPCs littered around? Humans, even the Angara are just standing there drunk.

Yeah..bipedals are fine I guess..but the Angara and Kett are so boring. The Salarians are scientists and talk fast, they have a whole shady history with the Genophage, Krogans are tough and are a dying race who literally butts heads, Quarians have the whole gas mask thing and floating in space and at war with their AI

Ahh..the game that made my Voodoo2 shit the bed..

I think they notice it, they just don’t have the time to fix it and all the other bugs and thats the problem.

Yeah I actually like the game. I fought the first Architect the other day, and went to Havarl where it was beautiful. But whenever I see a female Angara, or I have to land in Aya or see my teammates and enemies floating in the air in a T Pose, I get physically angry. Not because I hate the game, its because I can feel

I reaaalllyy dislike the Angara designs, particularly the female ones. A whole new galaxy and the only alien race that they introduce and they came up with that? It looks like a first draft. I don’t blame the artists, I just don’t get this games’ direction. It looks very generic, the female faces are not alien enough

Also the music and presentation directly called back to mid 70s to mid 80s sci fi. My god, those synths.

Yeah its great to play all the games but Witcher 1 seems like an entirely different game compared to the other 2 which is what I’d recommend if someone just wants to experience what the series is about.

You don’t need to play the first, the 2nd one is a great game though. Storywise, 2nd is relatable to 3, theres some direct connections. But if you just jump into 3 like alot of people, you’re still getting a great gaming experience. Makes Andromeda feel dumb.

But Triss tho..

Trying to fit in an old model into a new game will severely limit its design. To bring in old mechanics, weapon balance and all that and try to create something ambitious and different will bog it down. It’ll be a rehash of what you already have instead of a true sequel. Will the game be radically different that they

Destiny featuring Deadpool?

Its sad to see him go, but I’m glad we can celebrate his life through his work.

I would also research why Garrus is everyone’s “bro” Most of the points still applies, even him being “hot” coz hot broz automatically elevates the hotness of his bro group.

September? Dammit..I assume Destiny 2 would be bigger than Destiny 1 and all of its expansions combined. But I don’t know if it has time to really develop fully. It seems like it will have a bare bones base game and go through expansions to fully realize its vision. Man fuck that if its true.

Y’know, I was playing it and wanted to make my character look like Chris Pine (the creator tools sucked ass). Then I was playing around with the jacket colour and settled for a blue and yellow. I thought, “huh, where have I seen that before” Then as I progressed, I played my character more snark, humorous and flirty

I realize that the problem with ME:A animation isn’t really the face but the head movement. I can get by with puppet mouths but they don’t move their heads nor body much. Even the earlier ME tend to have more hand gestures to express the dialogue. The new one is stiff, the eyes stare blankly, laughs aren’t conveyed

“My jaw dropped, Should this be banned?”