8bitzombi
8bitzombi
8bitzombi

Tip for the mouse that I found helpful is to set in game x/y sensitivity and friction somewhat low (I have them set to 50/50/50) and then kick up your mouse dps (mine is at 5400.) This made the mouse a heck of a lot smoother and responsive; turning up the in game sensitivity just seems to make it feel jerky.

Additional tips for if you are going for a “Clean Hands/Shadow” no kill full stealth run...

Yes, you can. In fact there’s a trophy “Shadow” that pertains to going through the entire game without being spotted; which means no need for combat.

Depended on the games really, I remember trainers being a huge thing for RPGs like Diablo, Baldur’s Gate, Fallout, etc... While console commands were more prevalent in shooters and action games. Trainers gave you the ability to effect a number of specific stats at once through a simple GUI which made their use in

While you are probably right to say that Domino is overkill for a lethal run, mostly because there is tons of ways to kill enemies, I feel like it is almost necessary for a full stealth non-lethal run. Being able to take out 2-3 enemies with one sleep dart simultaneously not only saves you precious ammo it also lowers

No macro keys? I’ll stick with my Blackwidow...

I am disappointed but not really surprised, it’s been a long time since a AAA game out on PC that didn’t run like crap at launch; though I shouldn’t be, I am used to it.

I came for a ‘you must construct additional pylons’ reference... I left disappointed.

Hmmm... If we are going to get a delusional billionaire president with daddy issues, why don’t we just give him the batmobile; or as a reasonable facsimile a bullet proof version of the Cadillac 16.

It’s always interesting to see Gamefreak acknowledge that Pokemon are actually animals, and though we often see them as lovable friends and allies they are also hunted for food and ‘remedy.’ Mind you this is nothing new, if you look all the way back to Gold/Silver the first encounter you have with Team Rocket is when

Dragging someone into a stall and locking the door before you beat on them prevents others from potentially breaking the fight up.

I can’t help but feel like there is something douchey about an ex NBA player saying ESports will be big as NHL by 2018... It’s almost like he’s saying “Video games are just as much a sport as anything else, well maybe not Basketball but definitely as much of a sport as Hockey...”

I am not saying there isn’t a skill gap, there definitely is one; but it doesn’t actually circumvent the limitations caused by a gamepad.

On one hand I can understand why people would want this, a mouse offers significant advantages over an analog stick in terms of sensitivity and range of motion; but console games aren’t designed with a mouse in mind and I feel like that could cause issues...

The difference between a fight stick and a gamepad is not as large as the difference between an analog stick and a mouse... Even the most precise analog sticks with the smallest dead zones on the market aren’t even close to as accurate or sensitive as the most basic mice on the market.

Considering everyone’s abilities seem to rely on tech rather than magic hacking their tech to disrupt their abilities actually makes sense to some extent... Wiggling your fingers around in the general direction of something to ‘hack’ it does not make much sense though...

Pretty sure that is a guy inside the mech, if it’s a lady she has one heck of a chiseled chin and absolutely no chest.

I’m wondering if she will be able to hack other players placeables like turrets, mines, etc... She would make for an interesting support if her super causes all enemy tech to turn on it’s users. Might get rid of those matches where you are in quickplay against six Torbjorns...

Which will be BS... I’m still a little annoyed that there were outlets that voted Fallout 4 GotY over Witcher 3 despite FO4 being a bug riddled mess with a terribly hackneyed and badly written story.

News flash! Bethesda is not good at developing games...