There's actually a non-cheat code way to turn on unlimited money in build mode.
There's actually a non-cheat code way to turn on unlimited money in build mode.
If you spent time playing after hitting level 8 you would see that the levels just refer to what equipment you can use; the skill trees on the other hand are based on the total experience you've gained with that sub-class equipped, much like the weapons. Also while some skill upgrades are permanent others can be…
If you spent time playing after hitting level 8 you would see that the levels just refer to what equipment you can use; the skill trees on the other hand are based on the total experience you've gained with that sub-class equipped, much like the weapons. Also while some skill upgrades are permanent others can be…
I always thought hatching 350+ eggs to get an shiny Adaptability Eevee was tedious, I can't imagine 5 years of soft resetting...
I am at a bit of a loss as to why they would exclude the i5 line unless they developed the game for PS4/XB1 originally and are leveraging the hyperthreading on the quad-core i7's to emulate the 8 core architecture found on them; since the i5 line doesn't offer quad-core hyper threading it wouldn't be compatible.
All I wanted was any character from Rival Schools to cross over... Seriously I would have taken anyone I miss that franchise so damn much...
WHAT WHAT WHAT?!?!
I wish we could have a ruling on fair use in Let's Play videos and be done with this...
To be honest I feel as though Kojima should have had Sutherland voice post-coma BB and had Hayter voice pre-coma BB; at least then there would be a bit of a buffer other than age changing his voice entirely it could be attributed to his injuries effecting his voice.