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Dante Thunderstone
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then followed by an attempt to depict me as morally irresponsible for not adhering to your same rigidity of word usage and presumption of malevolence in intent. [...] Your argument lies solely in the belief that I’m approaching my argument and my word usage from a morally objectionable position. [...] to posit that I

Feign honesty’ and ‘Let your victims feel smarter’ among a few of them that were immediately apparent from the Sociopath’s Field Guide!

A bit of perspective helps. Avellone was just one of many people involved in the development of those games. In many cases, his contributions were limited to writing one or two companions. His behavior doesn’t diminish the hard work of the other people who worked on the rest. Hell, I’d argue that it doesn’t even

Since we are doing a cleaning of the industry, might be a good time to call out this guy

it has been brought to my attention I cannot read. please carry on.

I think you need to address a wider breadth of my statements and points, rather than pick out piecemeal and out of context lines that best serve your argument, before you imply that I have unaddressed implicit biases.

A whole lot of shitbags are getting cut lately. I want to say “it’s a beautiful thing,” but it also means they’ve been harbored way too long.

So he's doing his own "Surrender To Recover", from that 48 nonsense... 

For those who don’t play Magic, Noah Bradley has been very present in the community and has done a lot of high-profile artwork for the game. So it’ll be a long time before his artwork disappears from the game.

I feel like this Twitter thread should also be included in the article, as it was posted shortly before Noah’s apology and may be what prompted it:

Tyranny was the first game released after he departed, and the last game of theirs that he had direct influence on. He’s credited for creating Tyranny’s setting, and being the, “story designer.” I’m not sure if that means he wrote the main quest, or if he just plotted it out, and others scripted it. The other writers

You recognise abhorent behaviour for what it really is; that is the only moral criteria that matters, and so you shouldn’t agonize about appreciating art, even where later awareness of the artist’s behaviour might reveal ugly themes within the art itself... If you learned, and refused to reject the ugliness that would

What if there was a version of D&D where the playable races were just different animal species? Would you attribute their stats to the differences in cultures and ideas of our world?

I’m just glad it was this guy! His photo makes him look like Jimmy Kilbert. I would have felt so let down if it was Jimmy Kilbert.

I don’t think you have to worry about that. He’s been throwing shade at Obsidian ever since it was purchased by Microsoft.  Don’t think a reunion was in the cards before. Definitely off the books now.

My trick: take each one individually. Sometimes the art liberates itself from it’s creator, and speaks for itself.
Anectode: About Watchmen. The original author (name escapes me) despised the Rorschash character, but he needed him to explore certain plot points. Lo and behold, it also became the most popular character,

i would like to report to you (for obsidian’s sake) that he left the company all the way back in 2015. he then spent a portion of 2018 complaining about the split to any two bit internet rag willing to listen, so i think you are safe to keep buying obsidian games if you want. they don’t seem to think too highly of him

In all fairness, he hasn’t been with Obsidian for quite a while now - he left well before they’d started development on Outer Worlds, I think he left before Pillars II, not totally sure. But he’s gone.

It’s interesting, the 5E PHB emphasizes that humans are extremely diverse, whereas the other races aren’t. It gives nine separate human cultures (all based on real-world cultures), each of which has its own example names listed, but no statistical differences (allowing you to pick which one you want without having to

Thank you Ian for reporting on this story and bringing it to a wider audience..