toastmilk
milk
toastmilk

right. because all that development time didn't cost anything... why should we have to pay?

yeah.. getting the controls down initially takes some practice, but once you get them, it's very fluid.. more so than Second Son IMO.

the whole POINT is to avoid the ground. there's even an achievement for pulling off 100 moves w/o touching the ground. Why do you think the overdrives are based on grinding, bouncing, wall running.. but in a pinch you can air-dash (or whatever they call it - jump dash and catch a rail then boost to get away from the

"Why do consumers give a shit how much money a game makes" that's the passive warning system that tells parents to watch out if they see those games on their kid's devices.

my first elf rogue (dwarf) looked like Pat - I still get the creeps

well, 67 just got owned. I sense new stationery in their future.

auto drive is the best thing ever.

you don't even notice it after a while.

meh. you see this kind of shit in San Francisco all the time...

exactly. 10000 heads lopped off.

"One mouse squeak gun shot later and you're free. Except that's not how silencers work at all.