Our favorite games of 2015, part two

Every December, instead of searching for a group consensus, Gameological looks back at the year in games through individual perspectives. These are the staffers’ personal takes on a few games that have stuck in their minds for whatever reason—big or small—and does not represent any sort of institutional expression.…

Is a month of training enough to turn a shooter zero into a head-shot hero?

Alex: It’s a strange feeling, playing these Crucible sessions in front of Ryan today. For the past month, he’s been working overtime to try and turn me from a hapless disaster of a first-person-shooter player into someone who shouldn’t be embarrassed to pick up a controller. Doing his level best to help me level up,…

Sometimes an obnoxious online rival is all you need to up your game

Alex: I’ve played multiplayer Destiny every night this week and have died so many times it’s starting to blur into a hazy fog of death. The other night, I had a dream I was being shot over and over while running around a platform on Venus. More uncomfortably, when I woke up, my first thought was, “Yeah, that seems…

The Shooter Tutor’s student learns to jump, but can he learn to fight?

Alex: It’s nearly time for our second Shooter Tutor session to begin, and I’m looking forward to showing Ryan my progress. Not in terms of skills, because I’m not sure if I’ve made any. No, I mean literal progress in the game. I managed to complete my level two mission, my level three missions, and I even got about…

The good, the bad, and the decadent: Behind the scenes of our weirdest E3 meetings

It’s true that the bulk of a journalist’s work at E3 resembles standard trade show fare. You book a number of appointments in order to see new products and then spend a few days strolling through a convention hall with a goofy name badge hanging around your neck bouncing between live demonstrations and/or interviews.…