I would Love if we had a Too Many Mega Man's "problem" in Smash because at least they use different weapons.
I would Love if we had a Too Many Mega Man's "problem" in Smash because at least they use different weapons.
Oh wow he mention that in today's direct?
Bayonetta and Dante really aren’t that similar. They both use guns, sure, but to different ends and in different ways.
I mean, Shadow is already an assist trophy and even if they have very similar body proportions, Shadow using Sonic’s moves would be weird.
No DMCV or RE2 feels a bit strange, tbh
Because maybe when you have mental and physical health problems, especially in a society and an industry that is notoriously terrible for overwork, you deserve a fucking year off. He doesn't owe anyone anything, especially his health.
This article seems framed in a weird way considering it doesn’t at all mention the major mental and physical health stuff Togashi has gone through in the past.
Idk I feel like they mean a lot to the staff working on the games that win.
Persona 5 has some good music but Nier Automata hit it out of the fucking park with its score; not only did it masterfully evoke the desolation and sadness of Nier’s world, but the incorporation of Nier’s original language cemented it as my favorite soundtrack of that year. Okabe and the vocalists gave me songs that I…
2,400 responses isn’t a super great sample size tbh
Tobey Maguire played high school Spider-Man at 27. I think we can deal with a 23 year old playing teenage Nathan Drake.
Feel like it’s kind of weird to say that he’s from a 30 year old fighting game as if he hasn’t been in any other games since.
They’re not throwing shit at the wall. They’re distancing their properties from the notion that they *have* to be in a connected universe until they’re ready to tackle it again.
Not directed at you but it’s particularly annoying to have to explain to my coworkers that this movie was always meant to be a standalone…
This didn't age well.
Square Enix has nowhere near the development freedom that Red Dead Redemption does and the narrative content is nowhere near 100 hours.
Unless you count skinning animals for equipment upgrades a compelling story.
I think the same thing can be said of FF7. They know they can’t fuck this up.
Criticism is super necessary. It’s how companies learn. Cynicism and speculation based on said cynicism is totally different and not really helpful in any scenario.
XV was developed a different, less in-touch CEO, a much more difficult development environment, a different director and during a time where JRPGs had waned in popularity.
The DLC was canceled and the game is clearly unfinished but XV and the XIII trilogy’s issues largely lie in them being made by the wrong people, at…
I could see it being part of a more elaborate getaway from the first mission sequence.
We have no idea what the original plan was and unless you’re a programmer at Square, I don’t think you do either.