I said that it wasn’t a traditional JRPG. It (along with the other two I mentioned) is a Japanese Action Role-Playing Game (JARPG) to be more specific.
I said that it wasn’t a traditional JRPG. It (along with the other two I mentioned) is a Japanese Action Role-Playing Game (JARPG) to be more specific.
Suggesting that games with prerendered backgrounds are still commonplace because skyboxes exist is certainly a take... Yes, there are some commonalities there, but with that logic, character textures are the same too. Just 2D pictures wrapped around a 3D model with various mapping overlayed on top, all you have to do…
Western RPGs were booming during that period, but JRPGs? There were still decent releases every now and again, but I don’t recall any of them doing that well commercially. After a quick scroll through Wikipedia, Xenoblade Chronicles and Nier had reasonable success in 2010 all things considered? Dragon’s Dogma in 2012.…
I’m not sure what you mean exactly? Would you be able to elaborate?
And I still haven’t played it...
To quote myself here: “I was primarily referring to RPGs with prerendered backgrounds.” Skyboxes are a totally different thing. And RPGs with prerendered backgrounds have static cameras. That picture is a fan made high res image of Final Fantasy 7 which had static prerendered 2D backgrounds way back on the PS1.…
Fair point. I guess I was primarily referring to RPGs with prerendered backgrounds. They did it all the time on the PS1 and it was just fine. The character models and various dynamic bits of background still need to be rendered in 3D but with the hardware now it would be so much easier to use shaders and effects to ble…
All I see is:
“...honestly... Persona 5 saved RPGs”
I never understood why when developers are given the power to create more elaborate and beautiful 2D art than ever before they feel the need to turn everything 3D. It’s definitely gotten better in recent years, but while I’m still loving the FF7R series so far, I’m still waiting for this. It would be a fraction of the…
Same here! I’m guessing most people probably will probably skip over the linked article:
Everything I’ve read about Ever Crisis makes it sound like hot garbage that amounts to more of a “what if...” than an actual legitimate retelling.
I think the real smoking gun is just how different the opening mission is from nearly everything else in the game. Being the opening mission, they probably spent the most time with that one, and given more money and time it seems likely that there wasn’t supposed to be a dramatic shift and the rest of the game would…
Maybe a few months ago was really just the friends we made along the way...
Your next mission is to ignore missions!
I’d have been a big fan of that approach!
Good work is subjective though, and for some playable is good enough. Generally, I completely agree with you, but we don’t yet know—as far as I’m aware—whether or not MGS4 is actually on the next volume, I’ve heard rumors saying that it both is and isn’t, and I can understand somebody wanting to at least show the…
Too be fair, the old habit was making them gods...
Was the picture with the different animals and location in the article uploaded after the fact? I don’t see an updated thing anywhere.
But this is also Konami we’re talking about. Not buying their bad products doesn’t mean that they’ll reevaluate and decide to put out better products, it just means that we won’t get any products, and even a barebones MGS4 port will be better than no port. With that said, I haven’t actually purchased this collection,…
Interesting perspective! You’re probably the first person I’ve heard that started with V and then went back. I think most people disliked Keifer simply because he wasn’t Hayter and not because of the job he actually did. I’d wager a bet on that tone being the very reason they recast for V, the entire tone of the game…