Oh no! I’m sorry for leaving you hanging there.
Yikes! Fixed. Sorry about the confusion.
I think you may be right, but I’m still not entirely comfortable with the suggestion made there. I think we’re going to cut the line. You should see the change shortly Thanks Jags! If you hadn’t said anything, I wouldn’t have followed up.
Running from door to door in RPGs is another great example. Maybe we're just less emotionally invested in games than we used to be. The gameplay of Diablo, more than most series, hasn't changed all that much - So it's an interesting way to gauge how we've changed over the years. Read more
So mechanically, I already have a love/hate relationship with the new hotkey system. On the one hand, I definitely appreciate the fact that the standard attack doesn't have to using your weapon: For classes like the Witch Doctor and the Wizard that just makes a lot more sense. Read more
How would you have integrated it more? I feel like adding on a more specific story might've made the mode feel more tacked on, especially if it wasn't especially compelling. That said, I definitely would've liked it if there were a military ranking system and/or some way to connect your MP characters with the main… Read more
Let's talk about the equipment packs - the random assortments of equipment add this collectible card game-like feeling. At first the addictive quality seemed great - I don't think there's anything bad about a game making you want to play more - but eventually I got to same place I got as a kid collecting cards: I… Read more