midnightwonko
Ford
midnightwonko

I've heard that Atari doesn't have a very good reputation in matters like these. Per what I read, they refused to credit a game's programmers in any form at all other than a paycheck. As a result, a bunch of programmers left Atari and formed a new company called Activision, which not only produced some of the best

I once went to a battleground. Skulking around stealthed, I saw an enemy rogue doing the same thing, and my allies were approaching. So i sapped him, watched my allies kill him, and finished it all up by laughing at him.

That's great, but I've had way more issue with their insipid talent gating than I ever had with toxic players.

She illustrated her tactic of trapping an enemy when she wants one of her underleveled characters to finish him off. This is her assessment of what said enemy is feeling while this goes on.

I saw a bit of this TAS. It looked...odd, even for a TAS. I suppose it would make more sense if the author listed the glitches he used, but the one thing that throws me of more than anything else is that he doesn't start from a clean slate. To ensure that all variables are accounted for, it is customary for a TAS

Remind me: where is Clyde's goal when he's far from Pacman?

None of them, and not for a lack of trying. I want to like a MOBA, but somehow every single one I try finds some way to piss me off.

If this game rustled some Jimmies then it accomplished the original goal of a political comic which was not to be funny but rather provocative and infuriating. Good on the devs.

I view Bowser the same way I view Brutus in the Popeye series: as an actor who is at Mario's throat in game and his tennis partner in another. Similarly, Popeye and Brutus are rivals in one cartoon and business partners in the next.

Hula girl, huh? From Hawaii, I trust? My friends tell me that small islands such as the Hawaiian islands tend to be quite spiritual, with unusually high reports of paranormal activity.

Call me nitpicky, but i feel part of the design of the minigun is to be very loud, making it harder for the Heavy to hear approaching enemies, like spies. I can't tell you how many times the only reason i killed a spy was because he decloaked too close to me and i heard him decloaking. This is far harder to hear as

I really wish they'd just get rid of talent gating. That single aspect has utterly ruined an otherwise enjoyable game for me.