Totally! I mean fuck black people for trying to capitalize on their IP... Who do they think they are, white men?
Totally! I mean fuck black people for trying to capitalize on their IP... Who do they think they are, white men?
My point is that professionals in an industry probably know more about how to make a work of art good than random people who consume the art. Citing a bunch of examples of bad games doesn’t refute what I said.
From a raid perspective it gets hard to read at some points, especially if you’ve got floating combat text. There’s something to be said that simple numbers help you get a sense of how the fight is going and how you’re performing.
I think the trend Siege is setting is phenomenal. HOWEVER, it does need some serious tuning, specifically when it comes to language barriers. A friend of mine living in Berlin speaks pretty broken english, but I doubt he was insulting anyone when got a day ban for saying “dick” which means “thick” in German.
Scam means it’s a deliberate attempt to trick people. I just think CR is incompetent and is bad at managing a project. From what I’ve read, this has been a long term problem when it comes to him.
Because there’s glitchless speedruns and glitch speedruns, it’s still a speedrun if you’re glitching through most of them it’s just an entirely different skill set.
It’s an update of an old design, and the old design was humanoid.
Well, considering the casting pool is primarily bipedal humanoids, and FX cash is finite, it’s a safe bet that 99.9% of the alien species that are created will be bipedal humanoids.
I don’t think the show needed any close ties to the original — it needs to be its own thing, and Harry Mudd, Sarek and now the prospect of Spock reek of fan-service of the lowest kind.
The problem with The Crew is that it’s supremely mediocre and doesn’t really worth a mention.
Yeah, you basically can’t be lazy by proxy of being a developer. You can make “lazy” decisions from the executive side, but it’s pretty much impossible to laze on a 70+-hour work week as a coder, even if the game comes out crappy.
Definitely not laziness. With only a nine-month dev cycle while simultaneously making the PS4/XB1 versions, it’s probably the opposite: they just didn’t have the time and resources to make it as polished as consoles they were more familiar with. I’m sure they would like to have a presence on the Switch, but they more…
However, as much as the movie cares to get Janet back, it never cares why.
The problem with not canning the project is you fall into the ‘sunk-cost fallacy’.
This. It’s not possible to please a million people at once. It’s barely possible to please a 1000 people at once. I’d rather have creators try something a little different and maybe miss the mark a bit than just watch same old bland shit every time. I know myself, I’m a very picky movie watcher. So if I’m at least 75%…
It means your fucking eyes and perception are broken. It isn’t normal to be oblivious to the difference between 30 vs 60 fps.
Counterpoint dude. JJ Abrams basically aped all the story beats of the original and turned in a largely mediocre movie which was only saved by the chemistry of the fresh young leads, Adam Driver as the Anakin Skywalker we deserved, and the surprisingly emotional death of Han Solo.
Really? Because Pacific Rim wasn’t “pro-war”. Most films out of Hollywood are not “pro-war”. I would say that Gundam itself is neither pro-war or anti-war. It is just the human condition set against a lot of historical influence, set in the future.
I got the impression that most fans of The Flash didn’t like Iris as a character, or how the actress portrayed her, not because of race.
The problem with Iris has nothing to do with casting Candace Patton. The problem is the same they had with Laurel on Arrow. When they conceived the show, they said ‘we need his classic comic book love interest’ without giving much more thought into giving the character her own motivations and drives. She changes to…