Death Road to Canada, a zombie-themed road trip game, has had its console release delayed following the van attack in Toronto yesterday that left 10 dead and 15 injured. Originally due out on April 25, the game’s publisher says “it would be deeply inappropriate to launch the game at such a time”, and that they are…
Suzanne Helmigh is an artist who has worked on stuff like Magic: The Gathering and Horizon Zero Dawn.
BEACON is a “science fiction-themed action roguelite that plays like a top-down shooter.” The game involves running around an alien world collecting DNA from everything you kill. When you inevitably die, you’re able to splice that DNA into your own, inheriting some of the skills and traits of your foes.
A 14 year-old boy who is unable to leave his house due to multiple health issues has been able to meet some of his favourite football players (and watch a game) by controlling a robot that was carried out onto the pitch.
At GDC last month, there was a fantastic talk given by the game’s creators on how the arcade classic NBA Jam came to be. That talk is now online, and is definitely worth watching if you like video games, basketball and/or 90s haircuts.
Track: I Want To Hold Your Hand | Artist: Melvins | Album: Pinkus Abortion Technician
Nikita Bulatov is a freelance artist based in Moscow.
It’s not that Magic cards don’t look great as they are. Some of the best artists on the planet are working on them! It’s just, no lavish painting of a giant angel or whatever can compete with a dumb gif.
While the traditional idea of building cosplay invokes the image of one or two people toiling away on an outfit, Henchmen Studios work on an almost industrial scale, drawing on the talents of massive teams to produce work so good that they’re often hired by Blizzard to help debut Overwatch characters.
Track: Antarcticans Thawed | Artist: Sleep | Album: The Sciences
Ignoring my repeated demands for a Figma Mercy, Good Smile have instead decided that the next kickass Overwatch figure is going to be Reaper.
Max Prentis is a freelance illustrator based in London.
A buddy of mine, playing The Witcher 3 for the second time, is going nuts with mods this time through. He sent me an email the other day: “Have you seen this mod that turns old-ass Geralt into young Geralt?”. No, I had not.
I was happy enough with Cities: Skylines when it was just about building cities, but it’s now adding the ability to construct giant theme parks as well, so cool, why not.
Sci-fi author (and occasional Kotaku weekend custodian) Peter Tieryas has a new book in his United States of Japan series coming, and once again it’s all about...well, look, it’s all in the name: Mecha Samurai Empire.
One of the few brightspots in an increasingly bleak existence for Konami’s Pro Evolution Soccer series has been the fact that back in 2008 it signed a 10-year deal with the massively-popular UEFA Champion’s League. That deal is now over.
Instead of fixing NBA Playgrounds, the developers have decided to just go ahead and release a sequel. It’ll be out this Summer.
As it was released (and as it is about to die), Epic’s Paragon looks very much like a Generic Video Game™. But these original pieces of character design show that it was at one point looking a lot cooler.
Fantasy Flight’s excellent Arkham board game Mansions of Madness is getting the video game treatment, and interestingly, it’s not a direct adaptation. Instead it’s a more hands-on take, maintaining the same basic premise while making everything more video gamey.
Yakuza 6 is a game of firsts. It’s also a game of lasts.