lukeplunkett
Luke Plunkett
lukeplunkett
Luke Plunkett is a Senior Editor based in Canberra, Australia. He has written a book on cosplay, designed a game about airplanes, and also runs cosplay.kotaku.com.
Oct 19
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I’ve never played it! I’ve wanted to FOREVER, but have just never got enough members of my crew ready/able to spend the time on it.

Oct 19
1

Yeah, that’s exactly it, the amount of constant calculation required here quickly became a real pain, especially after I’d had a couple of beers. 

Oct 9
10

I mean, if they’ve got it running in one browser, they can get it running in all browsers. Just like Netflix lets you watch it in a browser or the app, no reason Microsoft couldn’t do the same here, just to give more options on more variations of hardware and situations.

Oct 7
12

Exactly! This game is specifically designed to make holding territory almost impossible, and if you try and play that way it’ll come unglued. It’s about feints and lunges and bluffs, not simply moving armies around.

Sep 16
15

The vents make it so much bigger than it needed to be. And btw those measurements are for the console itself, they’re excluding the stand, so if you’re going vertical you need to add a few mms.

Sep 3
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you HAVE to compare it though, and you play it doing nothing but, because it’s just so incredibly similar! 

Sep 3
1

Same reason there’s no RPG. These are the games from the actual Super Mario series, or their direct spin-offs.

Sep 1
13

Wouldn’t surprise me if a mid-cycle upgrade like the PS4 Pro/One X ditches them entirely

Aug 16
11

Mobile issues are, I’m told, top of tech’s list atm, the redesign has not been kind to page speed or the ways ads are laid out.