liamcaldermayn
Liam Caldermayn
liamcaldermayn

There’s no direct connection from the stories and trailers you see on videos compared to the ingame stuff.

I expected someone smashed it in the end, in a literal way, given how the article was started.

Let’s just hope it won’t be like Ace Combat : Assault Horizon’s Dogfight mode - Fighting on rails with limited movement where you can go.

In RL, the rules are only stricter and the punishments are harder.

Any game that contains competitive PvP elements will have a toxic side when there’s a local chat available which everyone can speak in. Trashtalk is always a thing.

I second that. While some elements feel very, very classic (90's top down view areas), the combat and gameplay is solid. Plus you get to run a store you need to maintain through others while you’re off gathering materials and such.

So something like Dark Souls in Retro minus story elements.

Good old cencored Half-Life/Counter-Strike, with it’s green/yellow blood and instead of actual enemies you fight robots which ‘gib’ are parts.

Same goes when I purchased certain 3DS titles a while ago - Fire Emblem : Awakening, Pokemon Y and Majoras Mask 3D.

Reminds me of those badges of progress TF2 has running for a while.

The 4-Page spread of the Star Destroyer ‘Finalizer’ really made it awesome.

Damnit, this price would’ve fit me perfectly.

I use a Consealment Ranger with 2 Squadsight/Firezone Snipers, and a Specialist with Rovr scanning. I put the Ranger in place, set up the Firezone of the snipers and bait the enemies with the Specialist. Dead bodies, everywhere.

You even get a achievement for dropping a ADVENT unit to its death, so the inventive of destroying buildings is certainly there

And my point still stands, those games don’t get big with the graphics, rather put their work in the details of the gameplay.

Such games are more known for their depth, rather then looking good.