laningham-joel
Bourbon Dingo
laningham-joel

I remember playing Mount and Blade: Warband when I picked it up on Xbox. It was a Sunday at like 1pm or so... I also remember calling into work because I realized it was, all of a sudden, 5am.

I’m with Ash. If I have to replay something, especially if it is substantial... due to game crashes or unexpected deaths (especially weird difficulty curve jumps)... I’m more likely to just set the game aside and never come back.

I have spent the last two weeks staring at my Steam Hidden Games just to see if there is anything I didn’t give the focus I should have given. Most of my days just end up being doomscrolling through things to do or watch, and settling on Youtube videos I’ve seen hundreds of time.

I feel like it’s even worse, without the impetus to proselytize the moral justification that usually comes with the Vegan/Vegetarian diets.

“America, EXPLAIN!”

This game makes me feel like an ass.

Session two of tabletop Gloomhaven for tonight.

Added: Have your career contingent upon maintaining these things.

It was also the first game that I learned that forces a battle defeat on you. I was super big on using cheats and my Gameshark at the time, and there was one battle you had to lose.  In the era of minimal internet, and definitely no guides, this frustrated me to no end until I complained to my brother and he told me

I feel like stepping back into a bit of nostalgia with a PS1 title I really enjoyed first. Azure Dreams (https://en.wikipedia.org/wiki/Azure_Dreams) was a fun little strategy title that was actually also my first interaction with harem anime tropes and Pokemon-style monster pets.

I told her that neighbors are more important than a stream and stopped streaming.

This is the correct attitude.

Didn’t ‘This War of Mine’ sort of touch on that in a survival form of game?

“My Time at Sandrock | PC”

Yep, anything more involved than a standard deck-builder I pretty much always just restart.

This has as much to with re-learning as it does that I tend to enjoy the first part of many games the most.

Is this guy a wind turbine?  I mean, we can still blame it on renewable energy if he is one, right?

I felt so bad about this game.  I put an hour and a half into it.  This game drips with stuff I should love, but I had the hardest time getting into it at all.

“Joel Burgess, senior level designer at Bethesda Game Studios, was part of the team that made The Elder Scrolls 4: Oblivion’s now-infamous horse armor DLC. That $2 piece of content is a part of his career for which he is sorry, and also not sorry.” - Polygon

Edit - Kinja keeps cutting out the Polygon Article hyperlink

There will be (or will have been, now)  a specific microtransaction that allows free transmog, sold as a convenience item.

Hell, even just having specific generic character types would have been better.  The only reason this should exist is if they are trying to tell a specific story to Drizzt, which has... honestly, already been done to death.

Right before U.S. lockdown was a thing early in 2020, I was unemployed and had been unemployed for since September. I was hired into my new position in February, but before the end of the month they were already looking to move us into remote work.

I’d basically completed my backlog during my unemployment and the reduct