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Itsukushima Shrine Gate. Itsukushima, Japan. By Jason Capp.

It's Nice To Have <i>Destiny</i> Back

I, like many other hardcore Destiny players, have been lapsed for the past year but returned to the game yesterday

They gotta use the player 2 controller...oh shit.

That Spider-Man continues to be a menace!

Dragon. Osaka, Japan. By Pedro Szekely | Flickr

Fed up with this shit. Enough is e(fucking)nough.

Rainbow Bridge in the Evening. Tokyo, Japan. By Kei Chung Chiu | Flickr

I agree with you 100%, but I also recognize the hard position Blizzard have allowed themselves to be backed into. They’ve let head-canon reign for so long that there’s almost nothing they could do with a story that wouldn’t risk enraging that oh-so-dominant minority of seemingly all fandoms these days who will riot in

“...it doesn’t do much to solidify any lore for this character. Some fans have expressed frustration that after two years, D.Va and much of the rest of Overwatch universe still feels like a blank slate.”

Now playing

Ok, Seriously what the hell is going on with the trailers for this game being so incoherent and all over the place that they need to write a breakdown to make sense of it all.

My whole problem with the first trailer is this: it was a barely coherent clusterfuck of action set pieces and ridiculousness that tripped over itself constantly. If it had been a Bad Company 3 trailer, I’d at least be able to get why it felt so morbidly zany, but a mainline game coming off Battlefield 1? It was

I still can’t shake the feeling that this iteration feels like a misfire of some sort. BF1 felt like a genuine gamble, something original that the series needed. Everything about this feels like follow the leader, from the WW2 setting to the battle royale mode. I uninstalled the most recent alpha after just a few

A Rural Stop. At the edge of Toyohashi, Aichi Prefecture. By Majdi Alkhalaf.

Onioshidashi Park. Gunma Prefecture, Japan. By Ronan Brodvac | Flickr