joewright
Joe Wright
joewright

Of all the reviews shown Mika has to be one of the dumbest people on earth. How the fuck did you not know it was a mech game? The fucking pictures are right there on Steam! Are they the type just to smash the buy button without actually looking at what they are buying?

I kind of feel bad for newcomers who were expecting something similar-ish from their time in Elden SekiroSoulsRingBourn. This is Armored Core through and through. Structured, linear, level-based, and you either beat it or you don’t. There’s no open world for you to go wander around till you out-level the content or

People only THINK they want to walk every inch of a planet. But they don’t actually want that. I’ve been playing No Man’s Sky since launch and have never walked the circumference of even one of the moons. I’d rather have more detailed, crafted environments with a sense of scope than a vast, empty void.

I have no idea what to expect of this game. I am hoping for the next iteration of mass effect. I don’t need to walk around for 5 days to reach a new city. I want to explore interesting regions. My first thought and why i didnt preorder was, are they just making planets for the sake of saying they have 1000, or are

Devs - You can go anywhere on a planet, explore as far and wide as you want.

Even as a massive NMS shill literally from day-1, I never expected there to be limitless walking planet-side. It’s never even really done in NMS, for that matter. I’ve got probably close to a thousand hours in the game split across PS4 and PC, and honestly, I can count on two hands how many times I walked more than 15

Yeah, the people on the forums who keep expecting this to be NMS 2 or Star Citizen, But Actually Finished are setting themselves up for disappointment and/or getting upset about things I never expected. “What, no in-atmosphere flight? No being able to fly up & down from orbit manually? Why aren’t there moon buggies to

Maybe this is because I never played No Man’s Sky, but I never expected there to NOT be barriers on the different worlds. I guess I was already used to the limits that we had on Mass Effect with the smaller planets.

Seriously, Conroy, Hamill and Sorkin. Everyone in Batman: TAS series, hell, the whole DCAU, knocked it out the park, but those three were on a completely different, character-defining level. All three are the voices I hear when I read their characters.

RIP. Just like Hamill will always be my generation’s Joker, Sorkin will always be our Quinn.

idk, coming off Breath of the Wild, some of the QOL stuff in Elden Ring was pretty refreshing.

It’s basically From Software’s M.O. to make games like that.

The question I have is whether this means we’re in for another round of UI/UX developers screaming futilely into the void of the internet that “I MATTER, WHAT I DO IS IMPORTANT!” because a game from a company that doesn’t care very much about that end of the game is a critical darling yet again.

I’m in the opposite camp, I’ve been waiting 10 years for a new AC. The newest Bethesda RPG can hang out for a while until I’ve kicked enough robots off of cliffs.

I’ve got to say - maybe it’s just me, but I don’t expect *anything* to run at 60 fps on the Switch. 

Elon Musk Is Once Again Thinking[..]

It’s unfortunately more complicated than that. The fgc has tried many times to do all PC and it creates too many issues for the TOs. Pretty much all of them the fault of windows I think lol. Weird controller compatibility issues, random crashes, performance issues, etc etc. It’s a humongous hassle most of the time.

Bingo! And I think Sony know this too.

I lost a couple boxes full of old game magazines several years ago over the course of a few moves. I wanted to cry when I realized I couldn’t find them.