hippoposthumous
Hippoposthumous
hippoposthumous

Thank you. Can’t watch football any more, it makes me queasy and reminds me of the multiple concussions i experienced in high school sports. Coaches called you weak if you asked off the field.

Man it’s so awesome how his body crumbles due to the brain injury he has just sustained. I love watching him lay there and struggle to regain consciousness.

yeah, while techincally not a Mario game, basically everyone working on it were the same people that made SMB, so it was mostly the same team.  And, if not for it being sprite swapped (and improved) by being turned into SMB2/SMB USA then it would be a forgotten game that’s never going to see a re-release due to it

I came here to say this. US SM2 in some ways is more of a proper sequel than Lost Levels.

One bit of interesting trivia that I found while doing research on these games is that Doki Doki Panic actually did start off development as a Mario game. So, even before they put in the Fuji TV characters for their Dream Factory ‘87 event, it had Mario DNA at the heart of it. Shigeru Miyamoto even had them include

Konami developed the Castlevania games, not Nintendo.

I’ve been thinking about this since seeing the list. Nothing about these games stands out as to why they can’t play on PS4. 

You are correct. Thanks for noting that. Fixed.

Excellent article but I did notice two things. For storing games on external you wrote youwon’t be able to use them to store and play next-gen games.” This is partially true, Microsoft did reveal that you can store next gen games on an external. You just have to transfer it to the console before you can play it.

Much of the problem with the writing of Kiwami and Kiwami 2 is their nature as remakes. Yakuza 0 is kind of the peak of the series after it built everything up over the course of 5 prior games. 0, 5 and 6 are my favorite games in the series in that order.

Most of Far Cry has no connection to Far Cry... ... ...remember the mutant cyborg monkeys in the mad scientist volcano lair?

Ha! Yeah, that thing was pretty cool. I actually still have a scar on my left index finger from a spinning Gyroscope that I bumped. Once I figured out you could use the second controller and that one device to open and close the gates with your feet, I played Gyromite quite a bit. It was a fun game, actually. I never

Yes, because everyone is going to buy the next gen within a year. /s

No, it’s Nintendo that I wish would adopt the western standard to bring all the major consoles into alignment.  As it is, it’s super annoying that only Nintendo has their buttons swapped.

Everything. Also you’re talking nonsense. Games have defaults, and those defaults are the standard. The presence of configurability doesn’t mean there isn’t a standard.

Its that the buttons are opposite to Xbox, but functionally the same that truly fucks with me. Would love to have a Switch controller that just put them the “right way”.

I’m not sure what planet you’re on, but souls games are a healthy niche, nothing more. The souls series COMBINED hit 27 million copies sold since inception, including remasters, for about a decade worldwide the latest Zelda game alone is at almost 20 million in 3 years. That’s what a mainstream success looks like,

I couldn’t disagree more. It’s a tedious slog with precious little content padded to obscene levels by sparse checkpoints and obsessive animation priority attacks. It’s a game of memory, like high level guitar hero, and barely an rpg.