hippoposthumous
Hippoposthumous
hippoposthumous

Yeah if you have to do hours of shit you don’t want to do just to be able to do what’s fun is just shit game design, in MMOs often purposefully shit.

Graphene batteries to me are the same as perpetual motion. Just another 5 years, then another 5 years...

Stop caring about marketing or store shelves (who the fuck buys from brick and mortar these days?).

Welcome to post-post-post-post-2008-era

Welcome to post-post-post-post-2008-era

Yea doesnt seem that bad but it can be a slippery slope. This seems absolutely decent compared to other forced over time. Instead of video game industry crunch this seems like normal “we have to hit a deadline team” overtime.

We don’t know how long their days are right now; if things are rough enough that they’re going back on a public promise of no crunch, I’m assuming that the workers weren’t working 40 hour weeks recently.

This doesn’t seem like that big of a deal compared to what we normally hear about though. They’re having people work Saturdays for a while, which is a pretty normal thing for businesses when its needed. It doesn’t sound like they’re telling people they have to be there for 16 hour+ days or work 80+ hour weeks.

You know who wouldn’t pull this shit? Shep McAllister.

You know who wouldn’t pull this shit? Shep McAllister.

Man you’ve got a lot of great gaming ahead of you. I envy you.

People like you are in for a treat

The context of the current gaming landscape matters here tremendously. Switching between games in 2013 (coming off the back of Xbox 360) was tremendously faster. To say that Microsoft faltered is misleading at best and downright wrong at face value.

The one good thing about FarmVille was that it served as the dose of vaccine that immunized me against every other social Skinner box that has come since.

What gets me about the character design is that some of them sound the part, but don’t look the part. Why do characters sound like medieval Englishmen, but look like teenaged Japanese boys? The disconnect is jarring to me.

My dude, are you 14?

Its a legit criticism of a game series. The humor might still be there but the gameplay aint. 

I lined up my first sequence of enemies from a tricky configuration, and the music swelled as I took them out in a flawless victory. For the first time in my life, a JRPG(?) battle system had made me feel genuinely smart.

It’s a well thought-out opinion and response. Truly, innovation is a good thing and developing new ideas and new methods to express those ideas is tantamount to making a strong series of games.

I respect this opinion, and I haven’t gotten very far into this game, but I just despise this combat system. And since a significant chunk of the game is the combat, it makes me hesitant to pick it up again.

>>it breaks my heart that my favorite game of all time will never get a true successor.

Enh, I respect that you like the game and have no ill will to those that do, but it breaks my heart that my favorite game of all time will never get a true successor. I don’t feel entitled to it, and I don’t wanna devote my energy hating on the direction it’s going, but it still fucking sucks that after two amazing

Q did not invent talking about sex trafficking. Q is trying to deflect for Trump by talking about sex trafficking as a left wing problem while pushing aside all of the evidence of Trumps direct involvement with Epstein and Maxwell.