I don't have to buy $500+ hardware or upgrade the stuff I have already.
I don't have to buy $500+ hardware or upgrade the stuff I have already.
Which part of the business model is the problem? People keep saying this but I can't figure out what can different about it. They sell you a liscence to play the game. That's what Sony, Microsoft and Steam do. Are those models broken too?
I’ve been gaming for decades. I have a PS4, a Switch, and intend to get a PS5. But I don’t have one yet. Stadia is giving better quality than my PS4 with better load times, and making me question whether I need a PS5 at all.
I don’t have a gaming PC and I can’t get my hands-on a PS5. I could play on my PS4 but my experience so far on Stadia suggests that it will play better, load faster, and look nicer their than on PS4.
Stadia doesn't require a subscription at all, so $0 entry cost sounds good to me.
I don't even know what to tell you. It's good. I like it. I can't give you a further argument.
I’m on board. I’ve been playing Stadia since launch in parallel with my PS4 and it’s been great. All else being equal, I actually prefer the Stadia experience.
I’ve been to restaurants that have test menus for exactly this purpose.
Good thing that’s not how Stadia works. You don’t need the monthly subscription. You don’t need any subscription at all.
I don’t notice the difference in-game. The Division 2 runs much better on Stadia than PS4, and it’s crossplay with PC and there don’t seem to be any issues there.
If you buy games twice that’s on you. If you can afford to buy games twice you can afford to game on more than one system. I play on PS4 and Stadia. It’s perfectly possible.
Obviously it’s a matter of opinion but it was my favourite game of 2019.
What, free is too expensive?
I’ve been playing Stadia since launch. I have PS4, Switch, and PC. I’m telling you know the only proably I have with Stadia is the limited library.
At the moment. Nobody said physical gaming would die this year or this decade, but it will die.
To answer that try to think like an accountant for a publisher. Why charge once when you can charge twice? They wouldn’t do it if it didn’t work, and it clearly works.
I can totally see it happening. The industry can basically force it once they can establish that the internet infrastructure will be good enough to support enough players.
The big problem here is you don’t own the games you paid for. You should but you don’t. You paid for a limited right to use a license for a game. It’s not right, but it’s legal.
I can only hope they get things in order soon. While I’m not a PC gamer (I’m primarily a console-style gamer) competition in the streaming world helps every service improve. I’ve been really enjoying Stadia and GeForceNow needs to survive to preserve competition and innovation. It’s a iPhone/Android situation where…
Sure, for now it’s not a big population, but the advantages in the long term are clear.