Maybe she just has man hands.
Maybe she just has man hands.
Maybe she just has man hands.
Maybe she just has man hands.
You’re missing the forest for the trees. Personal definitions of the word ‘multiplayer’ aside, Nathan used “multiplayer game” as a stand-in for “a game where in-game multiplayer interaction is the focus of the experience and as-such relies on a consistent player base to stay alive”. If you want to get in a semantic…
You’re ignoring (by your own admission) the context of his statement. Something being a “multiplayer game”, in common use, has a lot of meaning outside of just whether or not there is interaction with other humans.
Generally it points to the design philosophy of a game, as most gamers would justifiably expect something…
I’m not sure I’d consider arbitrary lists of materials requiring arbitrary amounts that spits out RNG flavored rewards to be crafting (feels more like a disguised slot machine to me)...
To be fair, Minecraft has that too.
It’s so you can discover the universe and go back home at the end of the day. To that one planet which is your favorite one.
As soon as I got the smart pistol I was like “AAAAAW YISSS!” And I’m going “WHOSE YOUR DADDY?” as I lock-on and clear rooms of IMC grunts while wall-running.
Abortion is murder... ON MY WALLET! Amiright? Anybody?
Nothing you said makes any sense. Even if it *was* the engine (which is based on Source, the only cogent piece of information in your comment - I’m a studio game programmer) you don’t even make an attempt to say why this would be different between TF1 and TF2. And there it is, right in the first line: “I personally…
It really isn’t anything to do with the engine at all. The engine is just a tool kit, that’s it. They can make these exact same maps in Unreal, Frostbite, Unity, CryEngine, anything.
i didn’t play a ton of titanfall 1 but titanfall 2 has hooked me in a way that i haven’t felt since rocket league did last summer. I just keep wanting to play one more game. I don’t think there’s a problem with the maps. They’re fun in just about every game mode i’ve tried them with and seem to offer a different…
It has nothing to do with the engine.
the misinformation is strong here.
that Titanfall swing around kicked me right in the Tribes-shaped hole in my heart
I agree, 100%. I played both betas, but I got Titanfall 2.
I agree, 100%. I played both betas, but I got Titanfall 2.
IMO it’s the best MP shooter of this season. BF fans will always be BF fans, I myself prefer the fast paced action Titanfall 2 delivers.
IMO it’s the best MP shooter of this season. BF fans will always be BF fans, I myself prefer the fast paced action…
Yeah, I was legit grinning from ear to ear when I realized how they just wove the Smart Pistol (a very divisive gun from the first game) into an important part of the story and it TOTALLY worked.
They put so much effort and detail into the time-travel mechanic that you’d think it was part of the entire game. Hell after this mission I had serious issues because I kept trying to phase back and forth during the regular game afterwards.
What I loved so much about this campaign was that I didn’t want to continue on because of the story, but rather because I was so excited to see what the developers would throw at me next. I didn’t finish it because I felt like I had to, like with so many FPS games; I finished it because it was fun.