ben2theedge01
ben2theedge
ben2theedge01

Cross-save might bridge the gap at least. The tricky thing is that Destiny is a FPS with a high level of mobility and fast movement, so the difference in experience between gamepad and mouse/keyboard will be exacerbated even compared to other shooters.

That’s a plothole that can be waved away with a single joke.

This is how I’ve felt ever since the first 2 X-Men movies. The strength in those films was really the characters and their relationships, and a TV series would have played to those strengths so much better than movies. It would probably mean some cheaper or even downright cringy special effects but if that’s the price

None of the sequels ever lived up to the first one and I think there were two major reasons:

IMO Destiny isn’t really about reaching max light; it doesn’t really *do* anything, it’s just a carrot to chase. I think it’s more enjoyable to not stress out about light level too much and just experiment to find a loadout that you like and have fun with it. I’ve been playing since Destiny 1 launched and I’ve never

Normally I get kind of annoyed with “fan does it better than hollywood!” type articles but in this case, he really just took the original Sonic design and proved that it only needed some minor changes to be hollywood-ready, not the extensive redesign that the filmmakers felt they needed to do.

Sega had already

I don’t think it’s unjustified, just misdirected. The Time Towers ARE really frustrating right now. Injustice 2 managed to use these combat variables in ways that were fun, unpredictable and sometimes hilarious. But MK11's variables are almost always cheap and frustrating.

SSDs seem to be pretty durable these days, but assuming one gets an abnormal amount of wear and tear and won’t last the entire console’s lifespan, hard drives are a trivial component to replace on PS4. Everything is backed up in cloud memory automatically and you literally just pop one out and plug another one in. The

It’s actually been the opposite for me; New York in the dead of winter is the last place I want to spend any extended period of time.

I liked Anthem enough to finish the story but there’s really no end game to speak of so I’ve moved on to other things. I’ll be sliding back into my Javelin for the next major update for sure, but until then there’s not much reason to play.

There’s a recurring theme in Miyazaki’s films where conflict isn’t usually born out of war between “good and evil” but between selfish motivations of flawed individuals, ignorance, or inaction. This is even true in films he’s made for small children, so it’s clearly something he wants to project forward in the stories

You can see her armor hanging off the back of the motorcycle.

I could go either way here. I mean, Thanos has a gauntlet that lets him harness the power of the infinity stones, but we still don’t even really know the limits of Captain Marvel’s powers. We haven’t even seen her in a fair fight yet.

Plus, the Avengers at this point have basically 3 god-tier entities on their team

This gif is so adorable that it brings me dangerously close to feeling a real human emotion.

Someone make a funny internet comic out of this, immediately.

I just kind of assumed that he would keep Carol as his ace in the hole, which the movie events seem to back up. Fury has seen some scary shit already, but nothing on the scale of billions of people evaporating into thin air out of nowhere. If there was ever a time to play that ace, that was it.

I feel like Harbour is a good second choice, but it’s a distant, distant second. Perlman was born to play this character so pretty much *anyone* following that act is gonna come up short.

I’ve been enjoying that too, but now that I see how the game is set up (first person Bioware RPG as a bubble inside a Diablo-style co-op loot game) I don’t see why we can’t relentlessly and shamelessly flirt with everyone.

Dialogue that is 90% phrases like “WHAT IS THAT?!” and “GET IN!” and “LOOK OUT!” Isn’t exactly ripe for dramatic subtlety. But the original RE games still found a way to make it sound wooden and terrible.

To be fair, that hasn’t been a problem since Destiny 1; these are not story-driven games, the new Destiny stories are very simple, but they are direct, and your motivation is clear.