WEBVTT

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(gentle music)

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- And I will remain a
dickhead till the day I die.

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No. (laughs)

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This interview is off to a great start.

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(gentle music)

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And I also really wanna romance Lae'zel.

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- Chk, be wary of false promises.

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- Jen's just like, "What is this?"

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Okay, listen, it's because
we spent four years

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recording this game,

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and I would say that while I share

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some similarities with Lae'zel,

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I don't share all
similarities with Lae'zel.

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So it'd be hilarious to see
if I could make the choices

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that I think would actually
go well with Lae'zel.

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See how far I can get in her good books.

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Yeah, would you romance yourself, Jen?

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- No!

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- Just a hard no on that one.

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Just completely not.
- I don't know.

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I don't know,

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my girlfriend will romance Shadowheart.

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- Right.

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- Obviously, like, if she didn't,

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she'd be in trouble.

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Imagine if she was like, "No,
I'm gonna go for Karlach."

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I'd be like, "(beep) you!"

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- Those arms are built to
sweep someone off their feet.

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(gentle music)

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- So we'd have Asha,

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who was the name of the
intimacy coordinator,

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came in and worked with us,

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and she just really made sure

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that we were comfortable with everything,

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and kind of run it by not just us,

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but by the directors,

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by the MoCap engineers,

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by the sound engineers,

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and just make sure that everyone
was comfortable and happy

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and kind of gave them
the opportunity to go,

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"Actually, like this is like,

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I'm gonna step out for this one."

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And so it just kind of created
this very safe environment,

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and we'd have a closed set,

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so nobody could just like waltz in

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while we're doing something vulnerable.

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We can just do our jobs,

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and find the truth in it
without feeling uncomfortable.

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- They always ran the lines by us

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before we did the sessions.

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And even though I don't
think there were any lines

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that I was like, "No, no,
no, I don't wanna say that,"

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but I got the feeling,

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and I dunno about the others,

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but I got the feeling that if
there were to be such lines,

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they would be happy to like rewrite those

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or scrap them all together.

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It wasn't like, you have to say this.

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- Oh, never. No.

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- Yeah, it was very much
like a collaborative

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kind of, are you okay with it?

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And you know, 'cause the game
gets quite saucy, as we know.

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- When I come near,

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your odor alone is enough
to make my neck sweat

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and my hair stand on end.

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- But yeah, I always felt
very, very comfortable

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and very safe.

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And I thought it was a great idea

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having that for those scenes.

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- You know, I feel quite
passionate about it actually.

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I think it should just be
the industry standard now,

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for everyone involved.

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Because we don't know what
people have been through,

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and what, like, what you
might find comfortable

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as a writer or a director or whoever,

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someone else might find really triggering

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or like it might be
just difficult for them,

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and you can't do a good job if
you're feeling uncomfortable,

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you're not gonna do your best work.

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So it's just a win-win for everyone

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that we all feel comfortable and safe.

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(gentle music)