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(upbeat music)

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- Yeah, I do, I genuinely
feel like cloud-based

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services are useful in gaming full stop.

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Just because they give access
to a really broad audience.

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And so it, in a way that you don't have

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to invest a lot of money for one thing,

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you can try a lot.

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So it's almost like a replacement
for the old demo system

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of how you would put a demo out

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and people can start playing.

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But then what it does, it
puts pressure on the developer

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to make sure that the game
is genuinely good enough.

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So you keep getting the
time out of those people

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and they start to invest in it.

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So in a way, the fact that we have

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all these cloud system,

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web based sort of subscription models,

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they force people to go into,

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I guess, a mode of being quite
discerning with their games.

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But it means that the
pressure is on developers

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to really put effort into make good stuff.

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And that's great for me,

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'cause I wanna make high quality products.

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I feel like it probably will go towards,

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you know, mobiles are the
primary way you have a handheld.

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I think that's probably
how it's gonna end up.

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But I would say that there is something

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like Nintendo Switch as
a console is still unique

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in like, how that operates.

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So I do think that devices
that are made purposely

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with a sort of niche.

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You know how Nintendo have their mindset

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of what is the unique way of playing.

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If you need a sort of a gimmick,
for lack of a better word,

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of how to engage people,
that's still useful.

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I mean, I really like the Playdate,

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you know, with the crank?

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I think that's a fantastic little device.

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And while it might never
be super mainstream,

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it's an awesome little bit of kit to play.

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I love those things.

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So, I would say it's inevitable

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that the mainstream
will be mobile devices,

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but you'll probably still have the niche.

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In the same way like
HiFi works, I suppose.

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So I suppose I feel
like where mobile gaming

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will end up heading is
not like, one direction.

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I think what's actually happened

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is it's diversifying drastically.

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So I would say that you
have the traditional mindset

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of free-to-play, and then
you have like modern games.

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Like bigger arcade games,

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especially with the
power of modern devices.

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You can get more console-like experiences,

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but people start to think
of it as not just mobile,

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but like cross-platform.

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So everything is starting
to merge, I think.

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And so I don't really feel

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like you're gonna have
mobile gaming as a segment.

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I feel like it'll just be a blur of like,

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games can be on everything.

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And to me, that's the
best thing it could be,

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'cause I just want everyone
to play everything.