WEBVTT

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(bright upbeat music)

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- Hi guys.

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It's Alyssa Mercante from Kotaku

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and I'm here with Alexey Pajitnov

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and Henk Rogers

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who you guys probably know

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if you know video games.

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The opening monologue describes that

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Tetris as like addictive

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and something that

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you can't stop thinking about

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even when you're not playing it.

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Is that kind of how you think

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a good video game is?

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- It's like a song, you know

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when you hear a song that you like

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you hear it in your mind, you know

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what's wrong with that?

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- So when you had to
deal with this, right,

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securing this whole big thing

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in order to get Tetris

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outside of what was at
the time the Soviet Union,

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how realistic was that
portrayed in the movie?

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Cause there's obviously like Chases,

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fun stuff and exciting things

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but I'm sure it was

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still felt pretty high speed--

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- Oh, I was definitely breaking the law.

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(Alyssa chuckles)

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You know, and when I
went through that door,

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I said I didn't come all this way

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to stand in front of the door
and go back and get a visa,

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I actually went through that door

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and that was actually a like,

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what the hell's gonna happen to me now?

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And then being in the lobby,

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just waiting for somebody to talk to me

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and the guy staring at me

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waiting for, to give my credentials,

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of course I didn't have any credentials

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so I just stood there and yeah,

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it was an adventure.

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- Yeah.

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- Crazy adventure.

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- Yeah, and at the same
time when he just supposed

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that something wrong
could happen with him,

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I knew for sure.

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(all laughing)

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- Yeah, you were like, something
bad could happen. (laughs)

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- He knew that he was breaking the law.

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I kind of felt, I didn't
know what the laws were,

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but he knew what the laws were.

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- [Alyssa] And you
didn't tell him. (laughs)

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- It was a pre-historic
at time, last ness time,

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very rare, have some very
good hope at that time.

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- I mean, you're here.

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Tetris is Tetris.

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- There you go.

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- It was worth it.

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- It was definitely worth it.

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- Absolutely.

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- No, I mean, and now there's

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so many different iterations.

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There's Tetris 99

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and people play Tetris competitively

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and I wonder if you like,

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see all those different versions of it.

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- Yeah, we keep track of all of them.

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That's our job.

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(Alyssa chuckles)

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- So what's your favorite version?

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- I like 99.

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I mean, I like the original.

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[Henk and Alexey] Oh wow

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I like the original as well, but I just

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didn't have as much like,

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easy access to it, you know

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I didn't have Nintendo systems

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in my house until I was older.

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My parents didn't Want
me to play video games

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- I I really enjoy 99

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- You do?

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- [Henk] Oh yes.

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That's, that's probably.

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Now one of the--

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- [Alyssa] We have some people on our team

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who are very into Tetris 99.

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- [Alexey] Oh, nice.

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- [Alyssa] So they'll be happy
to know that you like it.

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(All laughing)

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It's not just them fighting
for it all the time.

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And obviously you also
famously made the Black onyx

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(Videogame beats playing)

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- Oh

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- Yeah, which is something that

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several people on our team brought up

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immediately when they heard
you were gonna be here.

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- Oh, okay.

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- So I'm just curious like,

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that sort of

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it shook up like

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the computer game market at the time

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- [Alexey] In Japan.

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- Yes in Japan.

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- In Japan, to be clear.

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So, you know,

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I majored in computer science

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and I minored in Dungeons

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and Dragons when I was in,

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at the University of Hawaii.

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We had a club called ARG

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alternative Recreational
Realities Group of Hawaii.

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And six years later

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I was living in Japan

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and personal computers came out.

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I said, oh, I can make a game.

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I went to Akhbarak,

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looked at what the games are and

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and conspicuously missing
we're role playing games.

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And, you know, I knew nothing

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about how tiny this computer actually was.

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It's an eight bit computer
with 64K of memory.

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And I'm, I made a role playing game

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for this machine

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and it had graphics, it had story

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it had the 3D that you could walk through

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30 monsters, etc etc.

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And I, today, it seems

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like that was another
crazy thing that I did.

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You know, I was planning to make

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this kind of a game

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and I could actually only fit this much.

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(Alyssa laughing)

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And then knowing what to throw out

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is really the hard part if you,

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if you're squeezing into 64 K.

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But it was the number one game in 1994

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and got me a publishing company, so.

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- [Alyssa] So there you go, that's

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- [Alexey] there you go.

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And having a publishing company

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eventually led me to travel

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around the world looking for games

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and a consume electronic
show, I found Tetris

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- [Alyssa] It all comes together.

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- There you go.

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- Coming from my background of like

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knowing about video games and,

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and acquisitions and rights and

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and all this stuff,

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this is such a fantastic

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and fascinating story for

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kind of seeing it in
modern times in gaming

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because there's so many big business

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things that happen that are just,

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I know that there's entry going on.

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We don't know what's
going on in the background

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but there's stuff like, you know, the

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the massive Microsoft acquisition

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of Activision that's 60
something billion dollars.

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I wonder how you look at
something like that and go,

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man, back in the day
I was breaking the law

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going to other countries
just to get this game

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like in people's hands.

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- It's a progression, you know?

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And, and my understanding
is that the game business

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has surpassed the movie business.

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So I'm going like, oh yeah,

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where's a kicking butt?

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You know, as a genre or
as a entertainment form.

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- [Alyssa] Yeah.

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- And it's not gonna go back, you know

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because interactive stuff

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it's gotta be better than sitting there.

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Couch potato stuff.

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At the end of the day,

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you get to do something.

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- That was my main drive into the,

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into the game industry.

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- [Alyssa] Do you think people,

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because I feel like this is a movie.

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My parents are not gamers,

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but this is a movie

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that my parents would definitely love.

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Like I can tell

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I've seen a lot of movies with them.

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Do you think this is something that

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people will turn around and go,

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man, I want to try Tetris again.

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- [Alexey] Barnum said,

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there's a sucker born every day.

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(Alyssa laughing)

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There's a Tetris player, you know

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potential Tetris player, born every day.

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My son played Tetris when
he was three years old

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for Christ's sakes.

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- Wow.

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- You know, so I think

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it's a very good thing for the mind

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to be able to do that kind of stuff

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when you're young.

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So parents, please don't tell your kids

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don't play games.

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It's, you know, setting
them up for a future

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that, you know

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if you go back in the 1800's

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you were preparing

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for a lifetime of physical labor.

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- Yeah.

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- And so you did sports

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and now we are preparing our children

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for a lifetime of mental labor.

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And so they need to play video games.

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- I have some doubts

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about this increasing

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of the game popularity after movie

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but when I saw the reaction of audience,

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all my doubts are gone

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because people really love it.

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(Audience applause)

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- You can't imagine how people applause

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when they see Game Boy and and Tetris.

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- There's people cheering

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- [Henk] They have a
feeling for this stuff

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- [Alexey] People
cheering, during the movie

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people were cheering at different moments

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in the movie.

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- [Alyssa] That's so sick

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- Well you can imagine.

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- [Alyssa] Yeah,

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- But I mean it was such a noisy crowd

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at South by Southwest.

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- Oh yeah, they get rowdy

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- And it was really, it was amazing.

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It felt like I just won
an Oscar or something.

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- That's so lovely.

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- Yeah, it was great.

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- Well I'm glad to hear that you guys

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are enjoying all of this

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and I can't wait for
other people to see it

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including my parents

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cause then maybe they'll
finally understand

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what I do for a living.

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- There you go.

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- We're getting there.

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- We're getting there.

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- Bit by bit.

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- Is that what you do?

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- Yeah, yeah.

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- In Russia right now. (laughs)

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Imagine.

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Thank you guys so much.

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I really appreciate it

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- You're welcome.