WEBVTT

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- Henk Rogers and Alexey Pajitnov

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created one of the most important
games of the modern world

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and helped distribute it to the world.

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They're also involved with
the new movie "Tetris"

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that is coming out from Apple Studios.

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And I understand that we
have here one of the games

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that actually influenced
the creation of this game.

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Can you tell us about it?

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- Yeah, so when I was a
child, I loved this puzzle.

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This is a board puzzle.

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It contains the set of all
shapes made out of five cubes,

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five squares.

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And you see there are all
different lovely shapes

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and you could play with it for hours.

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And when you then try to
put it back in the box

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you are in real trouble, right?

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(laughs)

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- I'm going to spoil this a little bit

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and point out that even
Alexey has a cheat sheet

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on the back of his puzzle

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because this is a hard game, right?

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Like even when you played Tetris

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for thousands of hours,
it's still requires thought.

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You never learn it cause the
patterns are always different.

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- Yeah. So I did play with this

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and when I got access to the something

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like personal computer,

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no such stuff existed in 84.

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But I have this access at my job.

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So I start to put together small puzzles

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and once I decide to make a
game based on those pieces.

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And when I put my small routines,

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how to manipulate with them,

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the idea of real time come to me.

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And that was the moment.

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I downsized it immediately.

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So instead of five
pieces, I put it in four.

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I immediately, out of 12 pieces

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I go down to seven, which is a very good,

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that's the human operative memory size.

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- [David] Okay.

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- And so people could remember the pieces

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and how to manipulate with them.

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So that's how Tetris was born.

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- Come on, you guys are
the kings of cliff hangers!

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(upbeat music)