WEBVTT

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(upbeat music)

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- Hi, it's Levi.

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It has been a minute since
our screens were graced

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by developer Vanillaware's eclectic combo

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of hand drawn storybook style art

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and action adventure

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beat-em-ups with light RPG mechanics.

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That is why I'm stoked about Helvetii.

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The upcoming 2D action game

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from team Kwakwa seems to be picking

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up the mantle of

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highly stylized side scrolling brawlers.

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Based on the mythology and history

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of the Gaulish Helvetii
tribe from the first century,

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the game puts you in control

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of various fighters
such as Shirtless Kurama

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and Demon Ike,

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all seeking to dispel some sort

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of rot that is corrupting everything.

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Ugh rot.

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You hate to see it.

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Similar to Vanillaware's games such

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as Dragon's Crown, Muramasa

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and Odin Sphere,

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Combat and Helvetii appears

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to be combo centric and fast-paced

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with tons of numbers bouncing

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around the screen.

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If you are unfamiliar with
Vanillaware's work though,

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Helvetii's hand animated
side scrolling art style

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also evokes Konami's Getsufumaden

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and Humble Hearts' Dust: An Elysian Tail.

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But when I look at Helvetii,

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aside from the Celtic
history that inspires it,

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I see an interesting mix of Dead Cell's

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rogue light elements with
Vanillaware's aesthetics.

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The trailer does leave some
unanswered questions, however,

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like the branching paths
found in Vanillaware's games.

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Well, those appear here in Helvetii.

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And what about changing
equipment and cooking?

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You gotta be prepared if
you are to face monsters

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like evil Groot and friends, right?

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Then, they are the supposed
rogue light mechanics

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which were not shown in full.

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But I am looking forward to learning more

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when Helvetii launches

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on February 3rd for PC,

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PlayStation consoles and Switch.

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So what do you all think
of the Helvetii trailer?

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Are you pumped for another
side scrolling action adventure

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Beat 'em up in the Vanillaware mold?

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Let us know in the comments below.

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Video games forever.

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kotaku.com.

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(drums beating)