WEBVTT

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(upbeat music)

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- Hi, it's Levi, and would you believe me

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if I told you Katsuhiro Otomo's "Akira"

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had a boss-rush mode?

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Well, it doesn't.

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But also, it kinda does

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thanks to developer Heart Core's

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upcoming cyberpunk bike
action game, "Gripper."

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Allegedly inspired by
a true story of loss,

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"Gripper" puts you in the boots

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of Travis Touchdown
cosplayer None, or None,

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who is looking for his
family amid a dystopian world

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filled with garages to
tune your bike up at

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and copious windy
tunnels to drift through.

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"Gripper's" cel-shaded aesthetics

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and bike-centric gameplay
recalls Otomo's anime masterpiece

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with some Tron-esque light trails

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thrown in for good measure.

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Like other boss-rush games,

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such as "Furi," "Jotun,"
and "Titan Souls,"

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"Gripper" pits you
against a murderers' row

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of gigantic foes, including
a desert mecha spider,

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an evil cybertruck, the titular Gripper,

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and, wait, Andross, is that you?

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Similar to "Doom's" rip and tear,

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"Gripper's" central mechanic
appears to be gripping

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and ripping parts off of bosses

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with the cyber bike's grappling
hook to use against them,

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much like "Metal Gear Rising: Revengeance"

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if you remember that scene.

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Though I'm not the biggest
fan of boss-rush games,

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particularly because they're all fight

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and no or very little story,

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there's actually quite
a bit I'm stoked for

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within "Gripper."

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The synthy soundtrack slaps,

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and I'm intrigued by the
emotionally-charged narrative.

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But I'm especially hyped for the bike,

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which can somehow jump,
drift, and grapple.

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What else is this
two-wheeled demon capable of?

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The game's Steam page even
promises a mecha kitty,

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but we've seen no evidence of such yet.

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Release the robocat, cowards.
(cats meow)

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So are you gonna let it grip?

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What do you think of
"Gripper's" bike-focused,

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boss-rush gameplay?

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Team Kaneda or Team Tetsuo?

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Let us know in the comments below.

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Video games forever. Kotaku.com.