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- Hey all, it's Eric from Kotaku.com.

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Thrilled to be with you here today

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talking about new content
for a game near and dear

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to my chaotic heart,
Total War: Warhammer III.

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Coming out on August 23rd,

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along with the Immortal Empires beta

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and Blood for the Blood God pack,

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the Champions of Chaos DLC
introduces four legendary lords

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for the chaos warriors.

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New marked units

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and a total race rework with
fresh campaign mechanics

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that's been sorely needed
since the Chaos Warriors

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first came on the scene as DLC back in,

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checking my notes, 2016.

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They were the last old world
race to receive a proper revamp

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and they have gotten one here.

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Gone are the shitty hoard
mechanics of years past.

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The Chaos boys can now have provinces

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and make significantly
more money as a result

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through capturing special
dark fortress settlements.

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What's more, with gifted units,

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they can fill the capped amount
of powerful Monogod units

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from Warhammer III's chaos races.

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As well as mechanics like
Tzeentch's Changing of the Ways

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through village or Khorne's
bloodletting with Valkia.

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So, how do the Chaos boys stack up now

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against the other races?

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Quite well I'd say.

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They've always had strong lords in Archaon

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and powerful units like
Dragon Ogre Shaggoth

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or Chosen with Halberds.

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I don't play much multiplayer,

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but I'd reckon the Chaos warrior lads

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will be formidable there as well

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with their heavily armored
infantry holding the line

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while speedy Slaanesh cavalry
hammers the enemy flanks.

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Overall, they look sweet, fun to play as

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and I can't wait to get my hands on them.

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What's your take will the
Champions of Chaos DLC

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push the Chaos warriors into the top tier

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of Total War: Warhammer races?

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Let us know in the comments below.

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