WEBVTT

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- Okay then, hope you're ready to begin!

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- Hey folks, it's Jeb
Biggart from kotaku.com.

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Street Fighter has always been synonymous

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for the fighting game genre.

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It's delivered some

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of the most iconic moments
in the genres history.

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After mixed reviews for Street Fighter V.

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The next installment comes

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at a critical time in the franchise.

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Yesterday, we got our
first look at gameplay

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for Street Fighter 6
including the addition

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of an open world single-player
mode called World Tour.

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Singer-player modes in fighting games,

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can be really hit or miss.

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Some knock it out of the
park like Soulcalibur III's

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excellent chronicles of the sword.

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While others trip over themselves

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like Pokken Tournament's tedious campaign.

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Story modes can be a
great extended tutorial

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for new players serving
to bridge the scale gap

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between beginners and fighting game bets.

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World Tour seems to be
Capcom's attempt at that.

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I worry that the time

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and development resources Capcom's putting

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into World Tour could come
at the expense of polishing,

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the more technical aspects

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of gameplay that make for a
healthy, competitive community.

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Some fighting games, lock
characters behind a campaign wall

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forcing players to finish
the single-player mode

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before advancing further.

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This can be a huge
deterrent for seasoned vets.

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Personally, I want a full
roster from the start

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so you can immediately hop
into online matchmaking.

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What made Capcom think
that an open world format

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was the right choice for Street Fighter?

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It seems like an odd fit to me.

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What do you think of
Street fighter 6 trailer.

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Let us know in the comments below.

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For more gaming coverage,
check out kotaku.com.