You won’t walk away feeling despondent about humanity. But there’s just a whole lot of needless plot-device death, including of children. It also takes itself soooo seriously. The main character, Aiden, is some extremely boring modern, cut-rate, techno-noir Batman figure whose only redeeming quality is a really,… Read more
Yeah, I think a big asterisk for why she’s so good is her novelty. Once we get a collective understanding of her quirks and intricacies, maybe she’ll come down to earth a bit. But who knows!
“Tense” is right. I’m less sure if “good” is, only because it’s such a matter of taste. A ton of game devs/publishers throw this word around, but stealth in TLOU2 is truly dynamic. There’s no stealth meter or red arrows overhead. You won’t, like, hear some audio cue and see all the NPCs go “!!!” You kind of just...… Read more
Ah, I should’ve clarified: can’t use bricks the same way Joel could in the first game, as a basically guaranteed melee kill.
I need to take a break from this game for a couple days, which is hopefully understandable haha, but am planning on starting a second playthrough this weekend on Hard+. (The NG+ difficulties are all a tad more tough than their vanilla variants.) We’ll likely update this post next week with details about that and some… Read more
I’m replying to this not to weigh in but to bump this chain to the top of the comments section. Readers, if you’re at all interested in the moral complexities of TLOU, give this tete-a-tete a read! Good stuff.