Essentially Microsoft’s M-O, but it seems to have worked out OK for them.
I believe that is an iteration that came slightly after the original Explorer.
Breath of the Wild in VR definitely has that potential, but shoe-horning VR onto the Switch hardware sadly doesn’t deliver that.
^ what playing Breath of the Wild in VR feels like
Yeah, I mean small children + any gadget = trouble in the making. Also Nintendo STRONGLY cautions about kids younger than 6 or 7 using the VR Goggles. But all the games and experiences can be played in non-3D without them.
I still love Virtual Boy Tennis. It’s neat playing the game inside this giant dark void with no distractions.
The Labo Toy-Cons are surprisingly well-constructed and include ‘locking’ mechanisms to ensure the Switch or Joy-Cons don’t fly out. Also, the games aren’t that active, nothing close to what the Wii used to make you do.
I’m not sure that includes a copy of Adobe Illustrator?
I shudder whenever someone suggests using ‘Image Trace’. It is... not Illustrator’s best feature.
What’s going on in this GIF? I can’t see anything. But thanks for illustrating why Photoshop is the way to go.
I still love Go-Bots to this day, as the first transforming toys to officially hit North America.
Did anyone ever have Playskool Pipeworks? They’re very hard to find used these days:
I was always partial to the General, which had its own landing pad for helicopters. Although I have no idea where this thing could have actually driven.
I mean who really has the time to read a post, understand why the technology is so innovative and can potentially replace a pricey high-speed camera in many applications?
Devastator was always ‘the one that got away’ as far as ‘80s toys go. It’s no wonder Hasbro charged an arm and a leg for this re-release:
If you want to make a steak dinner using Spam ‘meat’, then by all means have at it.
It definitely is, but I find that importing only every other frame helps cut down file sizes (without really sacrificing playback quality) and I couldn’t figure out a way to do that using this approach.
Please see every single Adobe app, every single 3D modelling and animation app, and every single professional compositing app.