aak7268
aak7268
aak7268

So he could no longer lift his giant wooden balls and built a machine to make them bigger...

A ball...peeler...

Just "balls" over and over and over and over again.

Scott shot it in 3D for 3D - a friend of mine who refuses to pay more than $1 for a movie will be shelling out considerably more than that to see it on the largest IMAX 3D screen he can find; based on the single trailer he saw in front of Titanic.

Piss my pants in terror?

A giant WHAT?

Obviously 'shopped.

Don't comment on the psychopath thread! That's how they find you!

Zombie bacon is still bacon.

That's what got me - I could totally see how that would work in real time as I moved through a game environment.

The teased game mechanics that were in here were seamless. Loved that the injured main character converted a handy bottle of water into a Healing Potion to patch herself up. The dragon at the end could be seen as a summon. I'd love to play a Square RPG where the actions I took where actually depicted in game this way.

They're all a trap!

In the house...on London's East end... Cthulhu slumbers.

"I didn't particularly like cats, but I'm definitely starting to succumb to their many charms and abilities"

Well they've got to save something for E3, right?

I thought I caught a glimpse of Lex in the power armor from DC Online, if I'm not mistaken.

Very nice.

Yup - exactly, jabbly.

I prefer it to Facebook's wall of text (now with Instagram!).

I actually am enjoying a G+ resurgence. The new mobile UI was slick enough that it made me WANT to post, as opposed to FB that crashes on me multiple times per session and I post to out of social necessity.