I fell into a deep, DEEP, hole with Forager this week. Had to power through to get it out of my system since it was really that compelling once you being to unlock new facets to the game through leveling up.
I fell into a deep, DEEP, hole with Forager this week. Had to power through to get it out of my system since it was really that compelling once you being to unlock new facets to the game through leveling up.
I have no qualms about likely permanently blinding him - frankly I would’ve murdered him if I could have. You try to rape someone, I find it entirely justified for the victim to try to kill her (or his) assailant in self defense.. it is no less than they deserve. The disgusting thing here in Canada though is that if a…
[Citation needed]
In saying that differences are purely social, are you suggesting testosterone does not play a role in physical differences? Simply comparing top-level athletes scores (e.g. weight lifted), you will find men are across the board going to be stronger.
true, true, but man, it would be so nice to be able to really fuck up an attacker.
People have a huge aversion to this, but if you're being attacked and in danger of serious bodily harm, put your hand on your attacker's face and plunge your thumb in his eye. Not gently. Aim to smash it like a grape and touch brain/grab his skull from the inside.
I agree with fight dirty, I disagree with telling women to go for the nutshot. Men are really good about doing the hip-swivel or thigh clench needed to dodge or deflect a nutshot, because we’ve been doing it our whole lives.
Thumbs into the eyes works too - I blinded my attempted rapist 20 years ago when I was just 19 - he was focused only on pinning my body and forgot about my hands .. I didn’t make the mistake of trying to punch him in the head because that would’ve forced him to protect his head.. first thing I did without hesitation…
This is my dream, to be strong enough to fight off rapists and harassers. Life would be far less terrifying for women if we could do that.
Oh no. What a monumental loss.
I’m sorry man but @Jason Schreier wrote an expose. He wasn’t in it to tear anyone down. I bet he is super disappointed that he even had to write the story.
Maybe a follow-up piece if you can find a major studio where the culture issue has/is being meaningfully addressed?
Jason , you may be single handedly responsible for a better dragon age 4. :P
If you or anyone else reading this want to share your story, on or off the record, I’m at jason@kotaku.com. I believe very strongly that we need to keep reporting and talking about these things.
These are very good questions that I’m going to try to wrestle with and figure out how to answer in the coming weeks, months, and years, both on Kotaku and in my next book.
With 10+ years of experience in one of the big name studios myself, I can relate on all the issues in the previous article. Bioware is not alone, bad management, burnout, stress and anxiety is real. Thank you, Jason, for bringing this up to the public - sadly it’s something that needs more attention.
The game that emerged from a six-and-a-half-year development cycle was the result of a number of difficult, complicated factors, ones that won’t be quite as easy to fix as Anthem’s loot drop rates or loading screens.
No, I agree that leadership was a huge problem, but I think that’s something that gets sorted out with time. And aside from whatever you thought about Andromeda, it seems pretty clear that a large issue for both games was shoe-horning Frostbite in, and then throwing the game out before it was ready. Were EA not in the…
Again Jason comes out swinging with a really strong investigative piece.
Shame BioWare doesn’t seem to agree.
This right here, “ while over a dozen followed former BioWare boss Aaryn Flynn to Improbable, a technology company that recently announced plans to develop its own game.” is what is in important. People make games not companies. What magic Bioware had is gone, but I look forward to seeing what Improbable and other…