Yep, that must be it. There are no other possibilities. No other evidence. No other examples. Again, thanks for the laugh.
Yep, that must be it. There are no other possibilities. No other evidence. No other examples. Again, thanks for the laugh.
You're so far off on so much. Thanks for the laugh.
The PC ports for both games were broken at launch in various ways. You really need specifics in hand holding? Have you never played Oblivion or Skyrim? Have you never played Morrowind? The difference is night and day stark.
*rimshot*
No. It's also not a review. It's about development. They even said in the video "despite it's continuing success," etc.. :)
It's a classic. Ever play the DS version? Perfect port.
I don't see "review" written anywhere, so the problem is your perspective. As for the hours of content, why don't you ask him directly? Or for that matter, just take a look at the comments on the video itself on the YT page where he explains all that. But that would require actually paying attention, which since you…
1. That's a matter of opinion given that the gameplay is exactly the same (which emphasizes the lack of iteration) and the menu system is still horrendous across the board, the pacing in Skyrim and Oblivion are both awful given how they start, and later play out completely on the rails with the exact same plot…
Thank you for showing the rest of us how you paid zero attention. Much appreciated. :D
Sometimes Smoosh Games' "Honest Game Trailers" make me question why I bothered playing a game, but not this one. This honest trailer has me re-downloading The Elder Scrolls V: Skyrim for the umpteenth time, just so I can wander aimlessly for hours.
This is Codemancer, AKA Programming 101: The Game. Basically, it's a turn-based fantasy game designed to teach how programming works to kids or, well, pretty much anyone, with a combat system based on writing simple programs. It's on Kickstarter, but it's already funded, so expect to see it on PC in July next year.
Last I can recall it had something to do with Neversoft and Activision....I'll have to double check. Aside from that I do know that Neversoft got moved to CoD.
All this talk about new items and features in the upcoming Mario Kart 8, and yet we totally overlooked the game's biggest innovation: Mario's mustache.
Makes me feel old -.-
They're going to be, it's called "123" (no joke just google it)
What desk is this?
This is an example of how a time limitation creates tension and thus (in my opinion) makes a gaming experience better. I know for a fact that not everyone will agree with that, but it works on me and I love it.
You're reading too much into this, I am not whining, I am having a conversation and just because something "is a certain way" doesn't mean that it will stay that way or that there cannot be exceptions. Pay attention to the whole conversation.
True, but that doesn't mean that it can't or that there won't be edge cases - hence my concern.