GGear0323
GGear0323
GGear0323

The suits are not particularly supposed to look like they can take a hit anymore anyway. Lore-wise, a lot of the earlier suits looked the way they did because they were made without energy shielding in mind. They had to reverse engineer that tech from Covenant equipment and apply it later. There is also an undertone

But Visceral is also now headed by Jade Raymond who left Ubisoft to join EA alongside Amy. The Executive Producer of the first 2 Assassin’s Creed games along with the writer of the Soul Reaver series and Writer/director of the early Uncharted games and the team behind Dead Space (which, whatever your personal thoughts

Well, that isn’t Amy’s problem. Dice made Battlefront. Amy went to work for Visceral Games which is working on a completely different Star Wars game.

Holm basically circled to her left 80% of the time. All you have to do is stop your opponent from circling to the side they want to. Make them move to their weak side and you don’t have nearly as much to worry about. As long as you are not pressing (which Rousey seemed to be doing), you just have to wait for an

It wouldn’t take all night to know that the head kick (to a degree), takedown, elbow and ground & pound were mostly immaterial. Rousey was basically out of there before the kick finished it off (Holm could have thrown a left-right and finished it anyway). The takedown was no different than pushing someone off of you.

You are supposed to cut them off. The thing is, Rousey did that a few times and Holm would just shove that straight left into her face. You have to have some kind of punch defense if you are going to do anything like that and Rousey didn’t. Holm doesn’t have a lot of power and what power she does have certainly isn’t

Possession doesn’t matter. If you bat a fumbled ball forward, it is a penalty. That said, while the ball did go forward, it was by about a yard at best so I would have let it go as well. It was mostly batted up in the air.

Stop thinking. I don’t pay you to think.

A basketball player being boxed out is definitely being physically forced so it isn’t the same at all. Being afraid to get close to somebody isn’t the same as being forced. That isn’t how it works in football. Look, I know you are arguing for the hell of it but still ...

Not that wrong. On top of the expansion (that they bundled with the main game and resold on last gen consoles), they also had the auction house running for, like, 2 years. Taken together with the 30 million or so copies sold across all platforms, I would say they had enough money to keep going for a while.

If that is how it ends up working like, I would be fine with it. The only problem at that point is the price. $40 is a bit high but kind of OK but on consoles it is $60 and what are people really getting? As of right now, a MP-only 6v6 shooter with 2 game modes. Not exactly a steal. I would hope there is more meat on

But what would the expansion equivalent be? Maps? Skins? New game modes should be free. They have to make extra money somehow. Developers don’t work on post-launch content with no future revenue potential. If they are content to make that money with cosmetic microtransactions, I would be fine with that.

..... maybe.

But he isn’t forced to go out of bounds. There was a whole lot of green field around him he could have gone to and he went to the one place he isn’t allowed to. And the defender was looking for the ball. He had his head turned for almost the entire route. That is why he didn’t know where the WR went and there was a

That only way it wouldn’t be an imbalance is if the new characters and their abilities could be countered with the base set of characters. The reason switching is so important is because the characters are balanced against each other. If a new characters is introduced with an ability that is only adequately countered

I get what you are saying but it feels like, even in the NFL, it is easy to move the ball downfield quickly in similar situations when the other teams knows you need a TD instead of a FG. With that little time and no timeouts, the play calling is limited and it becomes harder to score the closer you get.

Well, this is the internet so being ‘upset’ about everything isn’t new but at the same time, it is nice to let them know right now that no one is going to be happy if they decide to sell characters at a later date so they have the next 8 months to figure everything out. A game like Smite does it pretty well with a

It is just that the reason they say they are charging for the game is because they have to give every player access to every hero. Also, I don’t think many of us actually believe they won’t create more heroes post launch. They say they are not sure one way or the other but it just feels inevitable. If the characters

He wasn’t pushed out of bounds. He went out of bounds on his own to get around him. The defender has as much right to that spot on the field as the WR.

Normally I agree but they kind of did get beat by the officials. A game-winning 30 yard TD pass with less than 20 seconds left allowed by a blown call. It wasn’t a ticky-tack foul either. It directly allowed him room to get to the ball and score. It isn’t quite the same as a holding call in the middle of a drive or a